Re: Hitting moving targets from the side - Impossible?
it [U]is[U] a pretty good gun. maybe i shuld bump it up
Hitting moving targets from the side - Impossible?
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Guest repliedRe: Hitting moving targets from the side - Impossible?
no idea, remeber that "l85a1 who loves it, I DO" thread?
a few weeks ago it got bumped by some new posters week after I was SURE it was dead.Leave a comment:
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Re: Hitting moving targets from the side - Impossible?
what is with all these old threads being bumpedLeave a comment:
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Guest repliedRe: Hitting moving targets from the side - Impossible?
It's possible just gotta lead by ALOT, if you are talking when your a sniper then yeah is hard but the other classes with their more rapid fire weapons can do it easily BURST FIRE FTWLeave a comment:
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Guest repliedRe: Hitting moving targets from the side - Impossible?
Some information I found about the source engine and most of it you can apply to bf2.
Just remember css=up to 100 tick/sec
bf2=something like 35 tick/secLeave a comment:
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Guest repliedRe: Hitting moving targets from the side - Impossible?
this page should helpOriginally posted by 666PROTECTORok it sbecous speed of bullet is to low + ping
one day when i wos traing out snipe guy from about 250> m with ping about 80> this heappen i have pressd mouse button -gun have fired and guy have been hit about 1,5 sek. after, lol that realy wos creazy -mayby bf2 engin have some problems with faster objects so they did slow bullets look at day of defeat game -nomather how you shot -ange distanc you (always hit) -
if you have missd so its foult of yours and not of the game not like in bf 2 -ye ye we cen shot some times 30 bullets in to guy and he dont die -you can say - you dont have skill but there is difrenc betwen skill and ****y programers
sorry for my bad english im not from USA or UK
Browse the web or read text in any of several comic English dialects. Pick from Redneck, Jive, Cockney, Elmer Fudd, Swedish Chef, Moron, and Pig Latin.
i mean about the not speaking english, just use that translatorLeave a comment:
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Re: Hitting moving targets from the side - Impossible?
Originally posted by MonkmonkmanYes, because of your inibility to know spray patterns and aim.
Last I checked, you don't need to know "spray patterns and aim" when trying to kill someone POINT BLANK. The bullets come out 90* or something...Leave a comment:
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Re: Hitting moving targets from the side - Impossible?
Yes, because of your inibility to know spray patterns and aim.Originally posted by camperstrikeCSS has good netcode? Half my hits don't register.Leave a comment:
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Re: Hitting moving targets from the side - Impossible?
I've already tried it, good slideshow.Leave a comment:
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Guest repliedRe: Hitting moving targets from the side - Impossible?
If the AK in CSS pisses you off, don't try S.T.A.L.K.E.R. lest you lose your mind.Originally posted by camperstrikeCSS has good netcode? Half my hits don't register. Is the AK-47 really so inaccurate it can't hit a target 2m away?Leave a comment:
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Re: Hitting moving targets from the side - Impossible?
CSS has good netcode? Half my hits don't register. Is the AK-47 really so inaccurate it can't hit a target 2m away?Leave a comment:
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Guest repliedRe: Hitting moving targets from the side - Impossible?
Trying.
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Re: Hitting moving targets from the side - Impossible?
LOL.Originally posted by SloiAgreed.
I went from a CAL-IM/M 1.6/Source player to not being able to hit anything going sideways in BF2. About the only thing I was able to hit people with was a heli, hence my obsession with it.
:)
Sloi you diggin´ it, arentcha?Leave a comment:
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Re: Hitting moving targets from the side - Impossible?
its your ping. the object on your screen appears slightly behing where it acctually is. try aiming aheadLeave a comment:
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Guest repliedRe: Hitting moving targets from the side - Impossible?
Agreed.Originally posted by PlaneWhoreIt's pretty simple why this is so difficult. Battlefield 2 (regardless of the server) has just about the worst netcode of any game I've ever played. To make matters worse the faster an object is moving the crappier the netcode functions. That includes TOW rockets flying through vehicles (never detected the vehicle in the first place), tank shells doing no damage to fast moving vehicles even though you hit on your screen, shooting airplane cannons at the back of a fast turning aircraft and seeing them hit but doing absolutely no damage. Speaking of tank shells not doing damage to fast moving vehicles that's pretty much the number one reason why I die in a tank. I shoot a C4 jeep suicide bomber and the shot doesn't register and at that point I'm pretty much screwed as they'll reach me before another shot reloads.
It becomes very apparent when you're shooting at a player sprinting especially from side to side ahead of your view. Your aim may be dead on but the shots don't register properly.
If you want an example of what EXCELLENT netcode looks like I recommend you go try playing Counterstrike:Source. With arguably the best netcode of any FPS when you shoot something in that game on your screen it hits them in the game immediately every time.. even if you've got a crappy ping (but it works even better with a low ping).
I went from a CAL-IM/M 1.6/Source player to not being able to hit anything going sideways in BF2. About the only thing I was able to hit people with was a heli, hence my obsession with it.
:)Leave a comment:
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