Alright, so many times I've played this map only to find it very hard for the mecsf to get onboard the carrier. I was thinking about how to make this slightly more even and here are my ideas:
-Give the mecsf artillery that reloads at half the rate of normal artillery (slower), this will help them actually get on board the carrier IMHO.
-Give the ability to spawn as a parachute in (like in warlord), gaining access to the top floors of the deck.
-Add another transport chopper or up the flares reload.
Now, there have been many instances where being mecsf land on the carrier rather quickly but it seems as of late it's damn hard to get aboard even with decent squad teamwork.
Suggestions, comments, flames?
-Give the mecsf artillery that reloads at half the rate of normal artillery (slower), this will help them actually get on board the carrier IMHO.
-Give the ability to spawn as a parachute in (like in warlord), gaining access to the top floors of the deck.
-Add another transport chopper or up the flares reload.
Now, there have been many instances where being mecsf land on the carrier rather quickly but it seems as of late it's damn hard to get aboard even with decent squad teamwork.
Suggestions, comments, flames?
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