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Why does the server send you the position of everyone on the map?
Why does the server send you the position of everyone on the map?
Anyone find this silly that the server sends you the position of everyone on the map? I mean why don't they just send you the position of someone NEAR you?
Re: Why does the server send you the position of everyone on the map?
or if you're commander you'll need that information.... its normal for games to do things like this.... netcode is much better than it was, its usually not that big a drain on bandwidth.
Re: Why does the server send you the position of everyone on the map?
The projectile range has nothing to do with it - the hits are examined serverside.
If there are 64 players on a server it's much faster to send the position of 64 players and other movable objects to all 64 players than to 64 times calculate the distance to other 63 players + objects and deliver only those that are close enough.
As for cheating it doesn't really matter - the players that are far away aren't that dangerous.
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