Things I like:
- no 'whores' and 'jihad jeeps' mentioned in the official rules, it looks a bit more serious this way.
- Friendly fire on mines (sv.friendlyFireWithMines) is back on. Too bad it's only requested and not required. I'm aware it will make a big mess in the first few days, but it's a good way to limit claymore spamming. I HOPE the 1.4 patch will change the way mines and claymores teamkills are taken care off.
- the BFROE gestapo isn't mentioned anywhere, the complaints have to be directed at EA support. Their status was dodgy at best.
Things I don't like:
- the 3.2.1 section (game exploits for players and admins) isn't clear enough. For example: if the opposing commanders don't use artillery because the admin ordered them not to use it, because the two of them agreed not to use it, because they are waiting for each other to use it first or simply because they didn't have an occasion to use it and their 'exploiting' behaviour gets reported who will get the boot then - the commanders, server admin and/or all players on the server? Yes, it's a stupid example, but stuff like this should be clear because of the consequences it brings. What about "include but not limited to"? These actions should be prevented by game engine, not enforced by a comitee or a support person...
Things that are wrong:
- reporting exploits to evenbalance. They can take care of hacks and cheats but they have nothing to do with exploits.
- it's a "In-House" rule. Some servers could use it, others won't. The servers has to state the rule before the player starts to play, the punishment for breaking such rule can be a kick or a ban from server.
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