There are a lot of questionable decisions made by designers.
Maybe we can help them think over and improve the game we like so much.
I made a short list:
Problem:
-Vehicles explode in contact with water.
Solution:
-Simply remove the vehicle, no explosion. Same timing.
Problem:
-Engineers can place a mine on top of a vehicle and destroy it at the first move.
Solution:
-Ability to lay mines on the ground only. Maybe underground.
Problem:
-Knife hits on the legs are deadly.
Solution:
-Make it deliver damage, not death.
Problem:
-Supply box is repairing everything, like magic.
Solution:
-Give this job to engineers.
Problem:
-Pistols are more accurate over longer distances then rifles.
Solution:
-Give them a shorter range, increase bullet drop.
Problem:
-Obstacles and road bumps are stronger then tanks.
-Jumping without stamina.
-Jumping down stairs inflict damage.
Solution:
-Don't!
Feel free to add more. I'm not talking about bugs here...
Maybe we can help them think over and improve the game we like so much.
I made a short list:
Problem:
-Vehicles explode in contact with water.
Solution:
-Simply remove the vehicle, no explosion. Same timing.
Problem:
-Engineers can place a mine on top of a vehicle and destroy it at the first move.
Solution:
-Ability to lay mines on the ground only. Maybe underground.
Problem:
-Knife hits on the legs are deadly.
Solution:
-Make it deliver damage, not death.
Problem:
-Supply box is repairing everything, like magic.
Solution:
-Give this job to engineers.
Problem:
-Pistols are more accurate over longer distances then rifles.
Solution:
-Give them a shorter range, increase bullet drop.
Problem:
-Obstacles and road bumps are stronger then tanks.
-Jumping without stamina.
-Jumping down stairs inflict damage.
Solution:
-Don't!
Feel free to add more. I'm not talking about bugs here...
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