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should cartillary be a kickable offense?

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  • should cartillary be a kickable offense?

    just putitng the question out there. in your guy's opinion, should people be kicked for dropping vehicles on enemy commander assets (i.e. artillary, scan, etc) and destroying them or is this just part of the game? i tried this myself and it kinda makes things cheap. i dont commander a ton lot, but at the rate which it takes to repair something, the vehicle drop option reloads fast enough that a uav trailer or scan can be down constantly. any thoughts?

  • #2
    Re: should cartillary be a kickable offense?

    no, there is a post somewhere, where the devs talk about great fun dropping the vehicle on snipers, so they used it as a weapon, and knew that it can be used as such

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    • #3
      Re: should cartillary be a kickable offense?

      but did they know that it could 1 shot commander assets?

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      • #4
        Re: should cartillary be a kickable offense?

        I can only assume, they knew they were dropping a fully collision enabled functioning model, and that it could be used in that way

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        • #5
          Re: should cartillary be a kickable offense?

          Wouldn't that go against the ROE rule about limiting player weapons? I mean you can't kick someone who uses normal artillery?

          Perhaps it could go under the 'can't attack uncappable flags' rule???

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          • #6
            Re: should cartillary be a kickable offense?

            It's fixed in the 1.4 patch.

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            • #7
              Re: should cartillary be a kickable offense?

              do you guys agree with the change then?

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              • #8
                Re: should cartillary be a kickable offense?

                Originally posted by charlesbian
                do you guys agree with the change then?
                of course.....

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                • #9
                  Re: should cartillary be a kickable offense?

                  Originally posted by charlesbian
                  just putitng the question out there. in your guy's opinion, should people be kicked for dropping vehicles on enemy commander assets (i.e. artillary, scan, etc) and destroying them or is this just part of the game? i tried this myself and it kinda makes things cheap. i dont commander a ton lot, but at the rate which it takes to repair something, the vehicle drop option reloads fast enough that a uav trailer or scan can be down constantly. any thoughts?
                  Yes! but it will be fixed in 1.4

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                  • #10
                    Re: should cartillary be a kickable offense?

                    It was lame. Think about it. It was lame.
                    The change was warrented.

                    Good Job Dice.

                    I mean if droppin' vehicals on enemies versus giving them to your troops, gets you kicked from a server...........and dropping vehicals is considered lame. And you come here and whine about it.............

                    what are you exactly?

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