BF2 crashes during loadup AFTER patch install!?!

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  • JIGGLIN

    #1

    BF2 crashes during loadup AFTER patch install!?!

    A buddy of mine has serious issues w/ getting his BF2 to work. Recently it was working but he decided to uninstall and reinstall...now he can't play at all! Vanilla or SF.



    When uninstalling the game he has deleted the registry files to ensure it is completeyly removed from his hardrive. Then procedes to install Vanilla & SF, then attempts to install the patches. Patches is where the problem starts.



    The game works fine after initial install. He can play single player w/o issues. However, after installing the patch(s), when he tries to get onto ANY game (singleplayer or Multi) his game crashes onto the desktop during the loadup screen (consistently 'round the time "loading geometries" pops up). He says if shows "loading textures" it usually means he's going to successfully load up.



    He has tried the incremental patches, full patches all from different sources. Even the ones he has used in the past w/o issues.



    Anyone have any suggestions on how to get his game working? He has spent the last 48 hrs uninstalling reinstallling, etc. I'm suprised he hasn't given up yet.



    Thank you in advance for your help!



    Jigglin



    The following are his specs he gave melemme know if there is any other pertinent info that may be helpful)



    ------------------
    System Information
    ------------------
    Time of this report: 7/3/2006, 15:05:20
    Machine name: MARC_1
    Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
    Language: English (Regional Setting: English)
    System Manufacturer: eMachines
    System Model: Product Name
    BIOS: Phoenix - AwardBIOS v6.00PG
    Processor: AMD Athlon(tm) XP 3200+, MMX, 3DNow, ~2.2GHz
    Memory: 1024MB RAM
    Page File: 189MB used, 3739MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode



    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce 6200
    Manufacturer: NVIDIA
    Chip type: GeForce 6200
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_0221&SUBSYS_00000000&REV_A1
    Display Memory: 256.0 MB
    Current Mode: 1024 x 768 (32 bit) (75Hz)
    Monitor: Default Monitor
    Monitor Max Res:
    Driver Name: nv4_disp.dll
    Driver Version: 6.14.0010.7801 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 8/2/2005 16:35:00, 3908864 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: n/a
    VDD: n/a
    Mini VDD: nv4_mini.sys
    Mini VDD Date: 8/2/2005 16:35:00, 3198560 bytes
    Device Identifier: {D7B71E3E-4161-11CF-C97D-0A2000C2CB35}
    Vendor ID: 0x10DE
    Device ID: 0x0221
    SubSys ID: 0x00000000
    Revision ID: 0x00A1
    Revision ID: 0x00A1
    Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
    Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run
  • Scinto
    Retired TGN *****
    • Mar 2006
    • 5387

    #2
    Re: BF2 crashes during loadup AFTER patch install!?!

    wait for the hotfix due out this month sometime it should fix the crash to desktop (patch 1.3 is the problem)

    Comment

    • The_baas

      #3
      Re: BF2 crashes during loadup AFTER patch install!?!

      i got that problem to but 6/10 times is crashis back to my desktop !!

      Comment

      • JIGGLIN

        #4
        Re: BF2 crashes during loadup AFTER patch install!?!

        This doesn't happen to him w/ just the 1.3 patch. It is now happening w/ almost ANY patch he uses...I think he said he can get up to 1.12patch. This is happening in BOTH single player and multiplayer...

        Any ideas anyone?

        Thanks again,

        Jigglin

        Comment

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