I'm so dissapointed by the number of times my hits dont register on servers. I'm not going to count rifle hits since I can't really judge how bad or good they are. Of course sometimes you'll get killed while just managing to get round a corner. But i'm not so bothered about compared to things like tank shells.
Last night I played a small game of sharqi and spent quite a lot of time in the US tank trying to rid my team of the enemy heli (since AA was useless against them). I counted 5 times where I shot a tank shell right at them (they were facing me diving in for the kill) and I did NO damage according to the server yet I saw that familiar blast of fire and smoke as it slammed into the cockpit. Shots like that are life or death and I'm familiar with the game enough to know that I SHOULD have hit them - it really wasn't a hard shot.
So I end up getting the kills half the time and the other half i'm raging myself because the freaking crappy a) server connection b) hit detection
Similar cases happened with the TOW where I jump in and fire, only to hear the sound of it firing then waiting a good 2 seconds for the missle to follow.
I've also read about AT bugs n such. Just wondering how sever this really is because I dont think it's limited to any one server - I think it's more a problem with the game.
Last night I played a small game of sharqi and spent quite a lot of time in the US tank trying to rid my team of the enemy heli (since AA was useless against them). I counted 5 times where I shot a tank shell right at them (they were facing me diving in for the kill) and I did NO damage according to the server yet I saw that familiar blast of fire and smoke as it slammed into the cockpit. Shots like that are life or death and I'm familiar with the game enough to know that I SHOULD have hit them - it really wasn't a hard shot.
So I end up getting the kills half the time and the other half i'm raging myself because the freaking crappy a) server connection b) hit detection
Similar cases happened with the TOW where I jump in and fire, only to hear the sound of it firing then waiting a good 2 seconds for the missle to follow.
I've also read about AT bugs n such. Just wondering how sever this really is because I dont think it's limited to any one server - I think it's more a problem with the game.
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