Zany Zatar (or, Beware The Bots)

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  • Red Devil

    #1

    Zany Zatar (or, Beware The Bots)

    Flash!

    With the help of many, I have fixed Singleplayer 64-bot Zatar Wetlands.

    Boy have I... :ar15:

    Now the bots don't stand around any more (on this map anyways). Guaranteed. I've tested this over and over again and "it really, really works".

    I did it using some AI files I modified, the Zatar server file from BF2SP64 which I modified, Clivewil's new-and-improved AIBehaviours.ai file, and FFolkes's Unlocks123 file which I modified.

    If everybody (or most everybody finds this works for them, then maybe Xstax, FFolkes, et al, can incorporate these modifications in all the maps and kits and make it into a big honking download (or two).

    Note: These were fixes I made.

    1. Used Clivewil's AIBehaviours.ai file
    2. Tweaked the AIDefaultStrategies.ai and AIDefaultStrategiesAdd.ai files
    3. Removed the unused Unlock1 and Unlock2 kit entries.
    4. Added AIEnterOnSpawn section to all spawn templates (except mecbase)
    5. Used Xstax's/Kyster's/Korben's/Clivewil's BFSP64 Zatar navmeshed Zatar map.

    Edit: Forgot to say I increased the vehiclesearchradius for all CP's and, oh shoot, can't remember now.

    NOTE: Due to a problem I discovered with AIEnterOnSpawn in the Mec base, you have to play the USMC side, otherwise the bots won't jump in their vehicles very well.

    NOTE: The filesharing site I used is kinda slow. Sorry, Fileplanet/Filefront were jacked up.


    INSTALLATION:

    Install to a new Singleplayer mod or over your current one. If you install to your current one, you might want to backup the files it overwrites first (just look in the zip to see which ones).

    To install, just point to the root folder of your mod and use the "Use Folder Names" and "Overwrite existing Files" options.


    For example, if your SP mod is named BF2SP your install path would be:

    <drive:>Program Files\EA GAMES\Battlefield 2\mods\BF2SP\


    If you make a new mod folder, be sure to make a new shortcut to it using something like this:

    "<drive:>:\Program Files\EA GAMES\Battlefield 2\BF2.exe" +menu 1 +fullscreen 1 +modPath mods/BF2SP +ignoreAsserts 1


    DISCLAIMER: Some bots still get stuck in un-navmeshed areas, like if they spawn or land on a roof or spawn on a roof and fall off or sometimes it looks like they are stuck, but they are just following orders or targeting something. Sometimes if you give them a nudge, they take off. I can't help that, so maybe one of those wily navmeshers can fix that.

    Download Link below:

    Fixed Bots on Zatar Wetlands

    Have fun getting your asses kicked! :rofl:

    :salute:
  • USARANGER

    #2
    Re: Zany Zatar (or, Beware The Bots)

    of all the maps in bf2, u y the hell did u pick that one?

    Comment

    • zone36
      Member
      • Jul 2005
      • 852

      #3
      Re: Zany Zatar (or, Beware The Bots)

      cause Zatar Wetlands rocks.

      Comment

      • Red Devil

        #4
        Re: Zany Zatar (or, Beware The Bots)

        I'll say... Phew! Just finish up a round and it went back and forth and back and forth for 30 minutes. It's a funny feeling getting strafed by a MIG as soon as you spawn...

        I was wondering where all my mines were going until I just saw their Engineers picking my mines up. Couldn't believe it.

        The reason I picked it is because it presents the best of everything (and the choppers don't get hung up on the cranes like they do in Dalian) and it's *big*. Kinda fun trying to hold onto Central Island when there's two tanks, two APC's, a Tunguska, 2-3 FAV's, infantry, snipers, paratroopers, 2-3 MIGs, and a Havoc all trying to take it at once. Ugh!

        Here's a shot of the bot picking up my mines. You can't see the mine, but you can see him kneeling down using his wrench.

        Comment

        • sidtherat

          #5
          Re: Zany Zatar (or, Beware The Bots)

          thanks for your help Red Devil, as you know i've messed up a bit with your job and did some further adjustments - first, i;ve replaced one of the MEC fighters with su39 from AF [i wanted to learn using this thing offline, and this map is PERFECT for this purpose]. second, ive swapped chopers a bit on the carier - cobra -> littlebird, BH - > cobra, and finaly, one of the f35 -> a10 :) - i wanted to pratice it also

          i know that it violates the purpose of 64sp map - the EXACT same map as the MP version, but.. well.. i couldnt resist myself

          anyone who didnt give this map a try - do it, it is REALY worth it, especialy when one wants to practice fighter-bombing, which is impossible in normal SP

          im impressed also because the game i had was realy intense, with 50 bots [i cant run 64 without chopping] it was a great fun, and they were very willing to fight to the end, and none camped the airfield :) [and nobody was cheating! :)]

          now i wait for 32sp taraba quarry and 64sp midnight sun [for me the map of all times, but i know im different]

          good work Red Devil

          Comment

          • Red Devil

            #6
            Re: Zany Zatar (or, Beware The Bots)

            Thanks guy! :) I'm glad someone else is also enjoying Zatar as much as I am now!

            Just to repeat though, I only take credit for a little tiny bit of the AI to get them moving again. The main credit goes to Clive and Xstax and FFolkes, et al.

            Here's an update. I forgot to add weights to the now-cappable Beach flag, so the MEC go for it and take it now and USMC takes it back. Plus, some other improvements too I can't remember now...:hmm:

            I don't have EF or AF, so I won't be able to do those maps. You could though! :) That's cool you customized it to make it the way you like it. That's the real beauty of SP/Co-Op.

            Updated Zatar Wetlands

            Comment

            • FFOLKES

              #7
              Re: Zany Zatar (or, Beware The Bots)

              Red,

              Good job. I don't see a problem with eventually posting a large file that encompasses my mod with all the unlocks, the AI from SF, your additional AI tweaks, and 16, 32, and 64 SP/Co-op maps from the BFSP guys.

              However, I think I would prefer to wait until the next patch comes out. Let's discuss further at the BFSP forum for a release in late July/Early August depending upon the next patch release.

              FFOLKES

              Comment

              • Red Devil

                #8
                Re: Zany Zatar (or, Beware The Bots)

                Thanks. :)

                Good idea on waiting for the patch as all this AI tweaking may be moot by then.

                All you guys feel free to take whatever little bit I have contributed and use it in what you guys do. I just felt bad that a lot of people weren't having as much fun as I am with your Unlocks playing the BFSP64 maps is all. If nothing else, we have more data to work with. :)

                I can't get into BFSP again.

                Comment

                • FFOLKES

                  #9
                  Re: Zany Zatar (or, Beware The Bots)

                  Yes the BFSP forum is hit and miss these days. I think there must be somekind of maximum users accessing at one time. Sometimes I get in and then other times the page never loads or is filled with code junk.

                  Comment

                  • Red Devil

                    #10
                    Re: Zany Zatar (or, Beware The Bots)

                    Something interesting I found out (for myself anyways) is that if I specify the aienter stuff for spawn points in the MECbase and am on the USMC side, only a few bots will spawn there while all my guys spawn on my side.

                    Once the spawned MEC bots cap the Farm, then the rest of the MEC bots will spawn. Perhaps I am specifying something incorrectly there or there is something funky going on I am not aware of or there is a missing entry somewheres.

                    Anybody know what causes that to happen?

                    Cripes, I could set my drink on those, Adriana...

                    Comment

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