i think you'll find it takes longer than 5 seconds for a chopper to take off
planes will take off in the 5 second mark but choppers nah no chance 5 seconds, and j10's dont get to you within 10 seconds what are they 5 jet engine prepelled
as for baseraping and or camping, i love this, as my squad did it for like 3 different maps. we had over 100 combined kills. i see how squad tactica make this even better. as we even had a sniper who was enjoying this.
in some respects, its not right to basecamp on the uncapped base but in others this is so much fun
i think base raping is awesome, as long as ur not gettin spawn camped.....i mean you dont even have to travel to get to the action....you spawn and its right there...in the vacinity....great.....
spawn camping is another topic altogether, and theres a thread for that
If EA did not want you to go into the other teams main base then they would have put a death bubble around it.
Also EA now gives you points for blowing up Arty and Radars. And were are they located, hummm? Every main base
has a AA guns as well as mounted MG and Tow weapons, why is that? In our BF2 server one of the main objectives
is to take away the other teams air power. He who controls the skys has the upper hand.
Ever been on a server with a kid for an admin saying he is going to kick you for being in his main base but yet
he can go into yours?
I got all my basic knife badge for raping the stupid snipers and OpFors who thought baseraping was fun. Its especially easy when your team is pushed back, or a dedicated squad is causing havoc in the main. Awesome fun.
I understand that 1. Baseraping is realistic 2. Baseraping CAN mean just blowing up stuff and 3. That it's the enemy team's fault that they are killing everything inside our main base when we even have flags.
I was on a Warlord server and enemy spec ops were blowing our assets, they said they were baseraping in self defense. Instead of blowing the stuff and leaving, they blow the stuff, steal a tank, drive around, and generally make the game unfun for everyone there.
Happend to me a while ago on Wake: Carrier was only spawn point and got raped on the deck by planes and heli and under deck by two supports and a medic. No matter where you spawned you got killed in the first 5 seconds.
Wasn't fun and basically senseless so I moved on.
BTW First post, so Greatings to all fellow soldiers
If EA did not want you to go into the other teams main base then they would have put a death bubble around it.
Also EA now gives you points for blowing up Arty and Radars. And were are they located, hummm? Every main base
has a AA guns as well as mounted MG and Tow weapons, why is that? In our BF2 server one of the main objectives
is to take away the other teams air power. He who controls the skys has the upper hand.
Ever been on a server with a kid for an admin saying he is going to kick you for being in his main base but yet
he can go into yours?
Yes these things are in the base, so blow them up and leave. Simple right!! No the would rather stick around and kill everyone that spawns there. The worst is if there is a Helo over head and you do make it to the ground AA, by the time it gets locked on to him, he has already shot you.
Baseraping a uncap is not any fun. It has nothing to do with a player being a noob as one great linguist stated in this thread. It has to do with a team taking advantage of the other. When you respawn, and it is in the open, as it is on most of the BF2 maps, you have not time to take cover. All one has to do is aim there tank, APC, or an AA at these spots. That really takes alot of skill!!! Not everyone at a spawn is waiting for a vehicle, some are spawning there to repair commander assests or to work out to another base. So for some one to keep flying over a uncap in a helo killing as soon as the player spawns is not FAIR in any game play. Not to mentioned getting artied as soon as you spawn. You can't see what is going on before you spawn, so there is no way to know to wait. Also, each spawn point has limited # of points at which you spawn, this makes it very easy to just cover those spots.
Taking out an enemy asset or stealing it is one thing, that is part of the game, but don't just sit there with your whole squad and continue to slaughter the other team. At least let them spawn and make it to cover.
Yhea, you can spawn below on a carrier, but what about a land based Uncap, no safe place on any one of those maps.
And to those that have served and are serving our country, I salute you and admire what you are doing. Keep up the good work and come home safe, as that is not a game and as was previously stated, there are no respawn points there. Good luck and a big thank you to all those who serve and have served. Jason
The whole idea of trying to establish some sort of "convetion" about what is "fair" and "unfair" is a waste of time. It's a wargame and if you get an advantage by laying waste to the enemy homebase, then it is the smart thing to do.
If that makes weak-minded individuals quit the server alltogether, blame the moronic accumulated stats.
A privately owned server can make all the harebrained rules they want - they pay for it and if they want to insist on knives only, that's their prerogative. Their house, their rules.
If BF2 is designed to facilitate unreasonable exploits, blame the halfwits who designed the game, not the players for utilizing what is there to be utilized. As long as we are not talking about things like hiding inside walls because of poor collision meshes or things like that, anything and everything goes. If it works and they can win the game by doing so, applued them for their smarts and berate your teammates for being weak-bellied cowards who run at the first sign of opposition.
Base Rapping is a double standard. If I am a sniper or I am in a plane and I kill someone in the uncapturable base, then it's fair game, but bring in a tank or fight on the ground and it's base raping. Give me a freaking break.
Personally, adding uncapturable bases was the single most stupidest thing DICE did in BF2. BF Vietnam had it down perfect. It took a lot longer to take the main flag, but it was capturable. It forced people to think about loosing their main base and airpower, then coming up with a way to deal with it. Now we are back to the stupid whinning. Stop treating the uncaps as a Freebie and use the equipment provided to protect the area.
It also meant when all the flags were captured, the game quickly ended so you could move on to the next round and start over fresh. As it stands now, uncaps just means a boring game gets drown out even longer.
I bet you whiners are the same guys standing in line waiting for a plane to spawn so you can fly over and bomb the other teams uncapturable base.
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