What about making the game so even if you have no flags, you can still spawn on your squad leader?
This would alter the game and how its played big time.
It might end the, finally capped a flag, lets move on, mentality as well, making more people defend a bit more. It might also put tankers and the like a bit more in the "tread carefully" mode as well.
After all if you squad leader has successfully evaded tanks, infantry, and uav, to be still in the proximity of the flag, why shouldnt we be able to spawn back on him. Not my fault that the enemy did not properly secure the area.
Many times i've seen whole squads leave a flag area, that blatenly showed, in uav, that an enemy was still there. Im on the other side of the map and notice this. I type out, usually hey guy there still, but.....no one cares. Then....the flag goes white. Sometimes the commander aces out the guy before he turns it, or a chopper or whatever.
Anyways, I think this would put the "fast paced" back in the game that some whine about. Im fairly certain it would. Especially with the way squad hopping is now, with this added, it would be pretty fun, and alter the games sometimes overplayed, mundane way of playing/routes etc.
This would alter the game and how its played big time.
It might end the, finally capped a flag, lets move on, mentality as well, making more people defend a bit more. It might also put tankers and the like a bit more in the "tread carefully" mode as well.
After all if you squad leader has successfully evaded tanks, infantry, and uav, to be still in the proximity of the flag, why shouldnt we be able to spawn back on him. Not my fault that the enemy did not properly secure the area.
Many times i've seen whole squads leave a flag area, that blatenly showed, in uav, that an enemy was still there. Im on the other side of the map and notice this. I type out, usually hey guy there still, but.....no one cares. Then....the flag goes white. Sometimes the commander aces out the guy before he turns it, or a chopper or whatever.
Anyways, I think this would put the "fast paced" back in the game that some whine about. Im fairly certain it would. Especially with the way squad hopping is now, with this added, it would be pretty fun, and alter the games sometimes overplayed, mundane way of playing/routes etc.
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