I have been looking for a plugin that will allow me to get a .gmax format model imported to 3ds max 8. I have had no luck at all. Is there one out there or is there another solution to getting gmax models to 3ds max 8?
.gmax>.3ds
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Re: .gmax>.3ds
I thought the thread title was "gmax is greater than 3ds" silly me. Anyways, I wondered that same thing and over a whole weekend some time ago I figured it out.
First off you need to download these two things:
gMAX2OBJ.ms (save to .../gmax/scripts/)
GMaxSLGRAB.zip
Before I get any further, the gmax2obj script exports all objects in the scene as one mesh, so save multiple scenes with the seperate objects. Or if you prefer you can just split up the mesh once in max and make more work for yourself.
Also if you export more than one scene you will either have to close gmax and open it again, or open the listener and delete everything in it, but I would suggest the first method.
Ok on with the exporting!
In Gmax, open up your scene.
Click on the MAXScript tab in the main bar, you know the bar with File, Edit, and so on. From there select "Run Script..."
In the utilities tab (has a hammer for an icon) select MAXScript (if it's not there add it with the button beside the sets button). Then click "Open Listener." You should see a long stream of characters and numbers.
Now you can proceed to run GMaxSLGrab, and click the grab button. You'll be prompted to save. Save the mesh with the extension .obj.
Now you should be good to go. Import the file or files into your 3d app and rock and roll.
Is this possible sticky material?Comment
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Re: .gmax>.3ds
Or get Renegade public tools and export to W3D and import via a westwood WW3d importer. it keeps the mesh in peaces so you dont have to do anything once its in 3dsmax except texture it. keeps the uvw cordnance too
gmax/renx/3dsmax 6+ importer
renegade public tools
Only install Renx (gmax plugin) to export W3d
ftp://ftp.westwood.com/pub/renegade/...Installer2.exeComment
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