My Mod Ideas

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  • Kodakk
    Member
    • Oct 2006
    • 3486

    #1

    My Mod Ideas

    Please feel free to give me new ideas to add to my mod
    basic info
    -I'm new so no like weapon adding to vehicles and stuff
    -I'm focusing on tweaks to make it real
    -yes, PRMM will be better, no ****, but I'd like your feedback

    Weapon Changes
    -added SRAW ammo
    -SRAW brings tanks to red
    -SRAW speed increased
    -Longer smoke trails
    -Longer Fire effect
    -C4 damage increased
    -Decreased c4 ammo
    -C4 Force increased
    -C4 radius increased
    -M203 ammo decreased
    -M203 increased velocity
    -Longer Smoke trail
    -Sniper rifles do more damage
    -Sniper rifle accuracy decreased
    -All weapons have tweaked fire rates
    -All weapons have realistic sounds
    -Tv missile is slowed down
    -Tv missile has longer life
    -Tv missile has bigger explosion
    -At mines are more powerful
    -More AT mines allowed
    -Claymores do more damage
    -Claymores have bigger explosion
    -Claymores have more explosion force
    -Eryx has faster velocity
    -Eryx does more damage
    -RPG added
    -Grappling hook added
    -Zipline added
    -M249 SAW does less damage
    -M249 SAW is more accurate
    -M249 SAW has faster fire rate
    -Grenade explosions tweaked
    -Increased smoke grenade count
    -Medic packs decreased

    Supply Crate
    -Does not heal
    -Slower rearm
    -Does not repair vehicles

    Bodies/Wrecks
    -Wreck damage increased
    -Wreck time increased
    -Bodies stay longer

    Vehicles
    AA vehicles shoot normal bullets
    AA bullets do .50 caliber damage
    (to prevent constantly killing everything)
    AA missiles decreased
    AA missiles velocity increased
    AA lock time decreased
    AA max angle increased
    APC-main gun fires .50 cal
    APC TOW reload time decreased
    APC TOW ammo increased
    APC armor slightly increased
    Jeeps mass decreased
    Jeeps speed increased
    Jeeps health increased
    Tanks health decreased
    Tanks reload time increased
    Tank rounds decreased
    Tank minigun overheats faster
    BLACKHAWK minguns to more damage
    Blackhawk health increased
    All jets fire AP rounds
    All jets have more bombs
    All jets have more rounds
    All jets have more missiles
    Jets have decreased armor
    Jets have increased speed
    Boats have more health
    Boats mass decreased
    Boats speed increased
    Boat height in water increased
    Attack Helo has fewer missiles
    Attack Helo missiles do more damage
    Attack Helo has decreased mass
    Attack Helo has decreased armor
    Attack Helo has increased speed

    Parachutes
    -More drag
    -ARE CUTTABLE (use E key to cut, no animation yet)

    Kit Changes
    -Spec ops
    -M16
    -C4
    -Automatic pistol
    -Parachute
    -NVG
    -Grapple hook
    -Zipline

    -Sniper
    -L96a1 across the board
    -Automatic pistol
    -Claymores
    -Frags
    -Parachute
    -NVG
    -Grapple hook

    Support
    -SAW
    -Automatic pistol
    -Ammo packs
    -Armor
    -Tear Gas launcher

    Engineer
    -P90
    -Automatic pistol
    -Land Mines
    -Wrench
    -Frag Grenades

    Anti Tank
    -G3
    -SRAW across the board, except for China
    -Grapple Hook
    -Automatic Pistol
    -Frag Grenades
    -Armor

    -Assault
    -M16203
    -Automatic pistol
    -Zipline
    -Armor
    -Smoke Grenades

    -PILOT
    -pilot skin
    -smoke grenades
    -M16
    -Parachute

    *more to come*
    -MEC will get a complete overhaul-
  • $kelet0r

    #2
    Re: My Mod Ideas

    do you really want to know? :laugh:
    pm sent

    Comment

    • GlobalFear

      #3
      Re: My Mod Ideas

      Few things: For firerates make sure to use numbers that are evenly divisable into 1800. 900, 600, 300, etc

      When making the pistols "automatic" or changing firerates (Assuming you mean fully automatic here) you need to change the sound files as well. There are markers in the sound files that control when the sound file is repeated. Use a program like Soundforge to change them.

      Using expansion pack weapons is a big No no.


      As far as suggestions go - Try to make the m203's projectile have an arming delay and imbed itself on things it hits if before arming dealy. Would need a transparent skin for the projectile. I tried it a while back. Problem was adding a sticky collision made the grenades take atleast 20 seconds to detonate no matter what. Let me know if you get anywhere.

      Comment

      • [GCA]Tim270

        #4
        Re: My Mod Ideas

        mah the kit changed are silly

        Comment

        • silky_z

          #5
          Re: My Mod Ideas

          You could port all the maps to SF and make it a full SF mod out of it.
          i ported karkand to SF and now I can't stop playing it

          i also have suddgestions for your idea.
          -custom knife & pistol slots (able to swap you knives and pistols for new ones in the spawn screen)

          Comment

          • Justin B.

            #6
            Re: My Mod Ideas

            an idea bayonets on the assult kit rifles ??
            allot of modern armys today have fixed bayonets as they march
            why not in combat

            Comment

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