The map is made with gameplay (and teamplay) in mind. In order to win, teams will have to take control of the village between the two flags. There is only one flag. One team will defend it, one will attack it. The fighting will not concentrate around the flag area. That is because of the map layout (FI the flag is outside of the combat zone!). Therefore there will be more "zoneplay" with more tactical possibilities.
http://files.filefront.com/Breakthro.../fileinfo.html 5mins. at 300kb/s


http://files.filefront.com/Breakthro.../fileinfo.html 5mins. at 300kb/s
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