This has been beating me up for days... so, I figure I better ask the experts.
I have a modified "USTHE_UH60_c.dds" texture, but can't get it to map the HH-60s.
I'm trying to apply a new texture to the HH-60 helicopter, globally... that's to mean, for all stock maps in BF2 for my standalone system. I've tried the "Custom Textures in Your Maps Tutorial" in the "Mapping" threads -- but couldn't get it to change the texture.
Also, I've replaced the original HH-60 texture, located in the "Objects.Client.zip", with my new texture... but, it still shows the original "Navy" skins.
I'm use to working in Microsoft Flight Sim, and it's usually -- just replace the texture with the same named file and you're good to go.
How do the textures get applied...???
Why does changing the texture in the "vehicles/air/usthe_h60/Textures" folder NOT change the texture of the aircraft?
I can't find any other textures for the vehicles in any of the folders or zip files... so, you would think this folder is the most logical place to generate a "global" change to a vehicle texture for all maps.
What am I missing???
Thanks for any and all help...
Confused about Textures... Dave
I have a modified "USTHE_UH60_c.dds" texture, but can't get it to map the HH-60s.
I'm trying to apply a new texture to the HH-60 helicopter, globally... that's to mean, for all stock maps in BF2 for my standalone system. I've tried the "Custom Textures in Your Maps Tutorial" in the "Mapping" threads -- but couldn't get it to change the texture.
Also, I've replaced the original HH-60 texture, located in the "Objects.Client.zip", with my new texture... but, it still shows the original "Navy" skins.
I'm use to working in Microsoft Flight Sim, and it's usually -- just replace the texture with the same named file and you're good to go.
How do the textures get applied...???
Why does changing the texture in the "vehicles/air/usthe_h60/Textures" folder NOT change the texture of the aircraft?
I can't find any other textures for the vehicles in any of the folders or zip files... so, you would think this folder is the most logical place to generate a "global" change to a vehicle texture for all maps.
What am I missing???
Thanks for any and all help...
Confused about Textures... Dave
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