EA/Dice plase listen, Teamkill solutions (planes,heli's)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Black_lagon

    #16
    Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

    Originally posted by Lazza66
    Having a no tk radius around the jet would open a new exploit, stat padders would no longer need an enemy present to do the dirty work, the revive exploit would be possible with friendlies only.

    .

    HOw would they want to do that then because if you are hit by the plane 99% of the time you are killed and not critecal wounded so they can not stats pad?

    or do you mean something else?

    Comment

    • Lazza66

      #17
      Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

      Originally posted by Krysiss
      HOw would they want to do that then because if you are hit by the plane 99% of the time you are killed and not critecal wounded so they can not stats pad?

      or do you mean something else?
      Well the way it was implemented would determine the way it was abused.

      If all jets had a no tk bubble around them on the runway they could just lie there knifing / reviving.

      If the no tk bubble required the jet to be occupied then the pilot could gun down the standing / jumping teammate then revive him, then repeat.

      Or if the pilot was a medic he could push a teammate around damaging and healing him.

      Add a third conspirator to the stat padding team and they have even more options.

      I know some of those scenarios sound ridiculous, but ppl do this sh!+.

      Comment

      • Fakesound

        #18
        Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

        Yeah, they do.

        How about in the bubble, no ones dies or gets hurt? (Friendly only) ... And maybe only while on the carrier bubble..... bubbles..

        Comment

        • Black_lagon

          #19
          Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

          Originally posted by Lazza66
          Well the way it was implemented would determine the way it was abused.

          If all jets had a no tk bubble around them on the runway they could just lie there knifing / reviving.

          If the no tk bubble required the jet to be occupied then the pilot could gun down the standing / jumping teammate then revive him, then repeat.

          Or if the pilot was a medic he could push a teammate around damaging and healing him.

          Add a third conspirator to the stat padding team and they have even more options.

          I know some of those scenarios sound ridiculous, but ppl do this sh!+.
          I tink you don't understand me tottaly, it's only for the pilot it self not for other surroundings
          code:
          if player go in to aircraft set tk.bubble on in 3 seconds
          when bubble is active. decative the tk systeem

          player code:

          if player hit the plane when the tk.bubble is active don't register as a teamkill

          so I don't undertanad how you would statpad because he is killed not critical wounded

          Comment

          • Lazza66

            #20
            Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

            Originally posted by Fakesound
            Yeah, they do.

            How about in the bubble, no ones dies or gets hurt? (Friendly only) ... And maybe only while on the carrier bubble..... bubbles..
            More realism gone, but I could live with that. BUT keep the normal physics, so if they're standing there deliberately and get thumped at 200 knots they'll be thrown clean off the carrier and will get wet for their retarded behaviour.

            The other thing regarding sniping pilots, I've seen losers just sitting there in the jet, and won't take off. Dunno why ppl might do this, maybe they're just anti social. But before pilot sniping was possible some would do this, just to p!55 other ppl off. Sniping is the best way to deal with these tards, as other methods incur too many team vehicle damage points.

            I'm all for fixing this and similar problems, but previous patches have made me nervous about gameplay changes. Remember C4 chucking, the solution, no more throwing C4, BUT also unwanted changes of no more throwing medkits, no more throwing ammo packs.

            Comment

            • Fakesound

              #21
              Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

              Realism? maybe they could try their dolphon diving in the ocean for a change.
              Plus there's alot of things missing in this game that make a NO KILL TK bubble around a jet possible e.g Gore, or 200knots into a building cause no damage. Of course physics would be appreciated, like pushing the teammate along like a slow vechile does.

              This is off topic but.. I agree with patch updating has negitive impacts.
              C4 is light, dunno why people can't chuck em anyway. Maybe their explanation is it's too dangerous to 'throw' incase they prematurely explode, and there's a level of professionalism in the army to delicately place explosives.... but I don't like running out into the fire of a tank or APC sometimes.... lol sometimes I'm feeling crazy and listening to death metal..

              Comment

              • Lazza66

                #22
                Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                Originally posted by Krysiss
                if player hit the plane when the tk.bubble is active don't register as a teamkill

                so I don't undertanad how you would statpad because he is killed not critical wounded
                Provided only "if player hit the plane when the tk.bubble is active don't register as a teamkill", i.e. other players killing him inside bubble do get a tk to prevent stat padding. That'd work.

                But what about tarded pilots pushing players off the carrier on purpose, it will happen.

                Comment

                • Fakesound

                  #23
                  Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                  Originally posted by Lazza66
                  Provided only "if player hit the plane when the tk.bubble is active don't register as a teamkill", i.e. other players killing him inside bubble do get a tk to prevent stat padding. That'd work.

                  But what about tarded pilots pushing players off the carrier on purpose, it will happen.
                  Yeah, but if your that way inclined, you could just run them over now anyway lol

                  Comment

                  • Black_lagon

                    #24
                    Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                    Originally posted by Lazza66
                    Provided only "if player hit the plane when the tk.bubble is active don't register as a teamkill", i.e. other players killing him inside bubble do get a tk to prevent stat padding. That'd work.

                    But what about tarded pilots pushing players off the carrier on purpose, it will happen.
                    pushing players???

                    it will only work by take off so?
                    so it can't be abused..
                    ---------------------
                    I can say my systeem is for 99.9% teamkill proof or just 100% ^^
                    and about that idle in chopper or plane there is always a AT or some C4 ^^ or AA

                    Comment

                    • DemonOfhatred

                      #25
                      Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                      Originally posted by Lazza66
                      But what about tarded pilots pushing players off the carrier on purpose, it will happen.
                      I doubt that. Givin the fact there is always someone there with c4 to blow up the person who got in "thier" jet first. Not to mention airplanes are hard to turn, so pushing just 1 person off the carrier would be very hard with out just crashing over the edge yourself.

                      Comment

                      • Fakesound

                        #26
                        Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                        Originally posted by Krysiss
                        pushing players???
                        Yeah I suggested no one dies, just pushed like slow vechiles do.

                        I forgot about the other side of Team killing Jets, the one's that didn't get it team killing the jet..

                        Comment

                        • Chodda
                          Member
                          • Sep 2006
                          • 996

                          #27
                          Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                          Hehe you people need to stop complaining =) it’s a f'n game and for some reason people get their panties in a bunch over it. I honestly couldn't give two shts if someone stands in front of my plane. I just take off from a hovering position or just run em' over =P just face it, people aren’t always going to agree with you and there is always going to be people out there trying to “ruin” the game for you. Doesn’t mean the developers should get down on their knees and obey to every little command. ROFL a radius around the plane for 3 seconds before you take off? What kind of crap is that? Besides it being pure insane lets just imagine how many more bugs it introduces to the game. I mean c’mon they can’t even get a simply vehicle drop to work…

                          Oh yah and I've done all that sht too. I love flashing guys too right before they take off ;D It's a freakin' game. I guess people get madd because of the Global Ranks and how the game basically records everything you do. But who honestly cares, its not like people sit around looking at your stats all day judging who you are ^_^
                          xfire: chodda
                          steam: w0ofz

                          Comment

                          • imported_Boots

                            #28
                            Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                            lol @ your thread title... please, how stupid are you?

                            Comment

                            • Fakesound

                              #29
                              Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                              That's pretty funny.. *please*.. And EA/DICE *Listen* lol as if.

                              Comment

                              • Black_lagon

                                #30
                                Re: EA/Dice plase listen, Teamkill solutions (planes,heli's)

                                Originally posted by Chodda
                                Hehe you people need to stop complaining =) it’s a f'n game and for some reason people get their panties in a bunch over it. I honestly couldn't give two shts if someone stands in front of my plane. I just take off from a hovering position or just run em' over =P just face it, people aren’t always going to agree with you and there is always going to be people out there trying to “ruin” the game for you. Doesn’t mean the developers should get down on their knees and obey to every little command. ROFL a radius around the plane for 3 seconds before you take off? What kind of crap is that? Besides it being pure insane lets just imagine how many more bugs it introduces to the game. I mean c’mon they can’t even get a simply vehicle drop to work…

                                Oh yah and I've done all that sht too. I love flashing guys too right before they take off ;D It's a freakin' game. I guess people get madd because of the Global Ranks and how the game basically records everything you do. But who honestly cares, its not like people sit around looking at your stats all day judging who you are ^_^
                                he guy did is not whining like m203 or bunnyhoppers because I kill them for lunch

                                Comment

                                Working...