Re: Those who cry and argue about squad hopping are falling into EA / Dice's trap
its not trap.
its really what the game was supposed to be like, as far as extreme teamwork.
If you go back and do some homework, research, etc, pre-release of bf2, you'd see that DICE themselves said, that BF2 was geared for this type of play. (teamwork) They (dice) researched clans, and got major feedback from clans, to see where they were gonna head the game......accordingly.
The bad thing, and this is where you might feel somewhat under, is that there was supposed to be a whole lot more injected into BF2, then what we really got. So it might be a sort of, half a##ed job....leading you to feel this way.
I mean, one of the quotes i really remember was the lead programmer saying something to the effect of,
"if you dont like teamwork, you probally wont like bf2."
Now this isnt exact, but.........you get the drift.
See it from a blank prospective. Anything "LAME" in game....really wasnt purposed, or supposed to be done. Unfortunatly the human element fell into place.
its not trap.
its really what the game was supposed to be like, as far as extreme teamwork.
If you go back and do some homework, research, etc, pre-release of bf2, you'd see that DICE themselves said, that BF2 was geared for this type of play. (teamwork) They (dice) researched clans, and got major feedback from clans, to see where they were gonna head the game......accordingly.
The bad thing, and this is where you might feel somewhat under, is that there was supposed to be a whole lot more injected into BF2, then what we really got. So it might be a sort of, half a##ed job....leading you to feel this way.
I mean, one of the quotes i really remember was the lead programmer saying something to the effect of,
"if you dont like teamwork, you probally wont like bf2."
Now this isnt exact, but.........you get the drift.
See it from a blank prospective. Anything "LAME" in game....really wasnt purposed, or supposed to be done. Unfortunatly the human element fell into place.
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