Reqieum Of War Info Re-release

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • TP.BigBoss

    #1

    Reqieum Of War Info Re-release

    Today we mark the release of the first information of the TyphoonZero Mod REQIEUM OF WAR, The TZ team are going through final preparations to begin adding the new features to the BF2 mod.
    We have been paying close attention to what people are wanting in BF2 and we hope that REQIEUM OF WAR brings all those things to life, The mod will host the following new added features.
    • 5 New maps
    • 4 new jet fighters
    • A new Cargo Plane
    • 2 new transport choppers
    • 2 new Attack choppers
    • 4 new military ground vehicles
    • 1 new tank (British team)
    • 2 new water vehicles
    • 6 Civilian vehicles(4 Jeeps and cars/ 2 choppers)
    • All new Weapon sets


    TZ are bieng picky about what vehicle information they want to release so early in the project, we have chosen to let you in on these few vehicles:
    • Chinook transport chopper
    • Jaguar fighter jet
    • On map "BIG CITY" Civilian vehicle Dodge Ram
    • On map "BIG CITY" Civilian vehicle News chopper
    • Humvee "attack version"


    we will keep updating you on the new vehicles when we have progressed further in the project, Sceenshots and vehicles renders will be released as time goes on.

    5 New maps, 3 have been decided and are bieng created this very moment,
    • BIG CITY
    • PRISON BREAK
    • THE BASE


    "BIG CITY" its just as it sounds Rebal forces have attacked the big city, They now control hot spot locations all around the city, it is the British Special forces job to secure the city and to wipe out any threat that stands in there way. As the British Special Forces parashoot from there drop off point they immiediately enter the war zone, held down by Rebal forces.

    "PRISON BREAK" Welcome to the high maximum security prison, abandoned the Rebal forces see this location to be ideal for there operation, not Knowing British Intelligence has already picked up on there location, the Rebal forces begin there attack to sucure the Prison, British special forces wait inside to defend the Prison and to wipe out any known threat.

    "THE BASE" most likely TZ's favourite map, its as it sounds, the map is Set on a British Base, the Rebal forces plan to take over the base and use it for there operation, with an ambush at all four sides of the base, the British Special Forces seem to be incapeable of defending there Base, and the Rebals seem quite sure that they will succeed in the take over.


    The other 2 maps have not yet been decided what theme they will have, but we asure you it will be non stop action in each map.

    Everyone will be wondering about the Cargo plane by now, The cargo plane is set on The map "THE BASE", It is fully fly-able, and will hold upto 6 people 1 pilot and 5 passangers, this plane is designed for a parashoot drop, The plane holds the anti missle lock(Flares), and a machine gun at the front such as the fighter jets, when you move to secondary firing mode, this opens the rear door of the plane, making a better effect of a parahoot jump.

    we have being making concept, schemes for new weapons and im going to let you in on one of our favourites:

    Assault- will be equiped with a fuel grenade, it detonates such as a smoke grenade, it lets out a golden brown smoke mixture about 2 seconds after the smoke has been released it explodes, making an explosion the size of a C4 detonation, we have compiled the timed C4 with the smoke grenade, to create the Fuel grenade.

    We have implemented an all new sounds scheme for the Mod so all the planes will sound better, tanks will sound meatier, and choppers will actually sound like they are choppers in real life.

    We do plan to get this mod up and running asap, but with the new patches bieng released such as 1.3 we do run into slight problems, this does set us back, our target date release is sometime early in 2007, we are hoping, its June now we have to create renders of models, script, implememnt sounds, keep upto date with new patches, so 2007 does sound like it gives us the time to make this mod with no glitches.

    We will continue to update you, here on Total Bf2 and our web page which currently is bieng updated, we have made other mods for such games as C&C generals, Vietcong, Call of Duty, Grand theft auto, Doom 3, But this is our greatest Mod yet, we are looking forward to creating it step by step, sometime in the future we will release a small demo with about 1 or 2 maps on it to wet your lips with, and to get you in the mood for REQIEUM OF WAR.

    Total Bf2 you are the First to hear about REQIEUM OF WAR, no other place has this information and we would like to keep it that way.

    TZ-BloodHound/Scott Ramsden(Founder & Producer of TZ)

  • grolsche

    #2
    Re: Reqieum Of War Info Re-release

    1) How does this thread differ to the other 2 youve made
    2) Ive been modding for quite some years now and in all my time ive read loads and loads of forum threads saying how they are going to be the best mod ever. To show that you are serious as a mod you have to show images. Screenshots, renders, heck even a wallpaper or some logo. Your mod may very well release and be the best mod ever, but giving us a load of text isnt going to make everyone think wow this looks cool.

    Im sorry this is meant as no disrespect to yourself or your team but doing stuff like this really doesnt help your mod. If you want people to take you seriously you're going to have to give more than just words, and based from your comment in one of the other threads you're going to have to prove from images that your mod will be the best. You cant just say it, because ive read that arrogant remark more times than Ive typed on keyboards.

    Comment

    • TP.BigBoss

      #3
      Re: Reqieum Of War Info Re-release

      100% agree with you mate, a big long chunk of text is poor, and thinking back to putting best mod to be released yes very poor, i want to delete that.

      But pictures and so on will be released as soon as possible, because i want oppinions as soon as possible.

      Comment

      • *FMJ*Bird
        Member
        • Mar 2006
        • 89

        #4
        Re: Reqieum Of War Info Re-release

        If you flood the community with useless posts and more of the same renders of incomplete work it will go ignored at best. Save all the pr and just get some stuff done to completion then come back and put it all in one post.

        Noone wants to hear look what i did today. There are too many incomplete and potential mods out there.

        I agree with the other guy, no disrespect, happy you are making the effort. Just keep the micro updates and minimal content to your own website.

        Comment

        • TP.BigBoss

          #5
          Re: Reqieum Of War Info Re-release

          ok, just he said so people would take your seriously you need pics, so i posted some to show i am serious.

          Comment

          Working...