I've noticed since 1.3 AT rockets seem to pack more of a punch.
I'll be rolling in a tank/apc as engy with two engys in armor right on top of me and still get taken out by two AT rockets in a tank, and I've been one shot killed with an AT rocket in an apc.
At first I thought it was simultanious impacts, but then the wife of a clan mate was on the opposing team on ventrilo with us and she one shot killed my apc twice with AT rockets IAR. This ruined my other thought, that I happened into very good AT players...she's just starting to play the game and did it twice.
I've also noticed that the distance engineers in vehicles next to each other will repair each other seems to have been reduced.
Before you could simply be near each other and fix each other. Now I've been no kidding touching another vehicle with an engineer in it as well and neither of us could do more than increase the health one bar per three seconds or so.
Needless to say between seemingly super rockets and the broken wrenches armor has become a pain in the you know what.
And before anyone thinks I'm moaning that I cannot spawn kill, I use armor to kill armor, I don't waste time on infantry unless they're a threat. My K/D in armor will attest to that.
So, since no official change logs mentioned anything about adjusting AT rocket strength or engineers ability to repair each other (aside from the wrench logo not appearing), anyone else had similar experiances lately? Anyone have an explenation?
I'll be rolling in a tank/apc as engy with two engys in armor right on top of me and still get taken out by two AT rockets in a tank, and I've been one shot killed with an AT rocket in an apc.
At first I thought it was simultanious impacts, but then the wife of a clan mate was on the opposing team on ventrilo with us and she one shot killed my apc twice with AT rockets IAR. This ruined my other thought, that I happened into very good AT players...she's just starting to play the game and did it twice.
I've also noticed that the distance engineers in vehicles next to each other will repair each other seems to have been reduced.
Before you could simply be near each other and fix each other. Now I've been no kidding touching another vehicle with an engineer in it as well and neither of us could do more than increase the health one bar per three seconds or so.
Needless to say between seemingly super rockets and the broken wrenches armor has become a pain in the you know what.
And before anyone thinks I'm moaning that I cannot spawn kill, I use armor to kill armor, I don't waste time on infantry unless they're a threat. My K/D in armor will attest to that.
So, since no official change logs mentioned anything about adjusting AT rocket strength or engineers ability to repair each other (aside from the wrench logo not appearing), anyone else had similar experiances lately? Anyone have an explenation?
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