No BF2 since Jan 15,2006, what have I missed?

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  • Afghani_BattleDonkey

    #1

    No BF2 since Jan 15,2006, what have I missed?

    :)

    My Mobo burnt out just as I was eagerly anticipating the (new) February patch. Long story short, after 4 months cold turkey, I would like to know how the gameplay has changed and what people think of the new expansions.

    Having to reinstall everything, wondering if there are a few comprehensive patches I can d/l instead of doing the superbowl shuffle patch-on-patch routine?
  • Revoluti0n
    Member
    • Mar 2006
    • 3032

    #2
    Re: No BF2 since Jan 15,2006, what have I missed?

    LOL!!!
    Quite a lot indeed. If you can find the changelog for the patches you will be quite surprised I think.

    Comment

    • FM_Echo_One

      #3
      Re: No BF2 since Jan 15,2006, what have I missed?

      Comment

      • Revoluti0n
        Member
        • Mar 2006
        • 3032

        #4
        Re: No BF2 since Jan 15,2006, what have I missed?

        That is a pretty good thread there. Thanks for sharing.

        Comment

        • AdamPA

          #5
          Re: No BF2 since Jan 15,2006, what have I missed?

          Originally posted by Revoluti0n
          That is a pretty good thread there. Thanks for sharing.
          Lol nice thread

          Comment

          • .Churr.
            Member
            • Nov 2005
            • 1166

            #6
            Re: No BF2 since Jan 15,2006, what have I missed?

            Very good link.

            Comment

            • Afghani_BattleDonkey

              #7
              Re: No BF2 since Jan 15,2006, what have I missed?

              Just put a new system together, was a good impetus to get a SLI Mobo and a 6800GS.

              Can't wait to try playing with this VX922 monitor!

              I used to play about an hour a day, now I can't even remember what the death animations are like. It'll be liek last June all over again!

              Any chance someone has found a thread with the patch log on it?

              Currently d/l 1.3, not sure if this is comprehensive from the original install version...

              Comment

              • « R²» HKS

                #8
                Re: No BF2 since Jan 15,2006, what have I missed?

                Not sure what the last patch you played was so I put in the changelogs from 1.2 onwards. Make sure you install the full 1.3 patch not the incremental. The incremental patches have caused problems on a lot of people's pcs.

                Patch v1.3
                ================================================== ==============================

                NEW FEATURES

                - Air dropped vehicles:
                Squad members can now send a request up the chain of command for a vehicle to
                be dropped at their location.

                - Co-op:
                Co-op Mode allows you to play Single Player levels on the Internet and LAN with
                both AI controlled bots and human players. Several new options have been created
                that will allow the server creator to modify how the bots behave in game.

                Number of Bots: This setting allows you to determine the total number of bots that
                will spawn in game.

                Bot Ratio: This setting allows you to determine the percentage of total bots that
                will spawn for each team. For example, setting this value to 25 means that 25% of
                the total bots will spawn in Team 1, and 75% in Team 2. Team 1 is always the MEC,
                Chinese, or their allies, while Team 2 is always the USA, EU, and their allies.

                Bot Difficulty: This setting determines the skill level of the bots. 10 is easiest,
                100 is the most difficult.

                - Default Kit Selection:
                The kit that you used last is remembered at the beginning of the round and between
                maps.


                BUG FIXES & GAMEPLAY TWEAKS

                - Fixed issues with remote console and linux server

                - Prevented ban list from being cleared in the event of a server crash.

                - Fixed the bug where helicopters abandoned in the air would continue flying.

                - Fixed issue with player not properly ranking up on servers where they continuously
                play.

                - If the player joins a squad while dead, the player will not be able to use the
                squad leader as a spawn point until they have respawned once.

                - Flag Capture bar now reacts accurately to players entering the capture radius.

                - Fixed bug where friendly vehicles showed as valid targets

                - Friendly Vehicle lock: Lock-on weapons do not lock on to friendly vehicles.
                The box with an X through it will still appear, but a lock tone will not sound
                and then if fired, the missile will not track the friendly target.

                - Fixed bug that altered mini map functionality

                - Adjusted missile count on BF2SF helicopters.

                - Fixed bug with Special Forces rank names.

                - Fixed repairing HUD for the engineer when in a vehicle

                - Adjusted award criteria

                - Fixed a client crash after entering 300 characters into the IP address using
                "connect to IP"

                - Fixed a tech hang when creating a single player account from an offline account

                - Fixed crash when switching from BF2 to BF2:SF (or vice versa)

                - Fixed a crash caused when a player is joining a map and another player logs into the same account

                - Fixed a Dragon Valley exploit

                - Fixed a bug on Zatar Wetlands where AA missiles would not lock onto oil towers

                - Fixed a bug that caused the Eurofighter explosion to appear as a Mig-29 wreckage

                -
                Armor Bar removed from occupied machinegun emplacements

                - Fixed a bug on Kubra Dam and Zatar Wetlands that caused enemy AA sites to not display in bombing HUD

                - Special Forces - Firing crossbow from open vehicle position causes others to see player weapon firing

                - Fixed Repair Hud for the engineer when in a vehicle and repairing a team mate vehicles

                - Fixed a bug on Strike at Karkand where players were able to get inside a building by Train Accident when FF is turned off

                - Fixed the commander toys on Wake Island 2007 so that the US can no longer disable the Chinese artillery

                - Fixed a bug in Zatar Wetlands 32 where commander assets were not being properly dropped to the location specified by the User.





                ================================================== ==============================
                Patch v1.22
                ================================================== ==============================

                BUG FIXES
                - Improved Server Stability
                - Adjusted handling of the Tiger attack chopper
                - Added delay for aiming reticule when going prone to all support weapons
                - Adjusted deviation on MG36 and PKM to be in line with other support weapons
                - Increased rpm from 600 to 900 on the P90
                - Fixed Lock on error on certain Oil towers
                - Fixed a Great Wall Exploit
                - Fixed exploits on Dragon Valley and Karkand


                ================================================== ==============================
                Patch v1.21
                ================================================== ==============================

                BUG FIXES
                - Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
                - Fixed the Battle Recorder crash
                - Fixed the screen capture
                - Fixed the issue with Pixel Shader 1.4 video cards
                - Fixed the issue that caused heat seeking missiles to stick to oil towers
                - Fixed the issue that caused heat seeking missiles to zigzag
                - Reduced the maximum number of claymores that can be dropped to 2
                - Fixed the Server Browser filter to enable search by map name
                - Fixed the error in Client - Server communication causing sound, animation and other
                sync issues.


                ================================================== ==============================
                Patch v1.2
                ================================================== ==============================

                Hard Drive Space

                Windows will require additional free hard drive space for its operating system
                (virtual memory). If you encounter the following message in an error dialog:
                "Ran out of virtual memory", free up some more hard drive space.

                To install Battlefield 2 Version 1.2 you will need approximately 2.0 GB free hard
                disk space for the full patch or 1.5GB for the incremental patch, plus space for
                saved games.

                If you have Battlefield 2 installed to a different hard disk than where you have
                Windows installed then approximately 375Mb (full patch) or 100Mb (incremental patch)
                of the required free space must be available on the hard disk where Windows is
                installed.

                To install Battlefield 2: Euro Force you will need approximately 800Mb free hard
                disk space plus space for saved games.


                BATTLEFIELD 2: SPECIAL FORCES AND THE PATCH
                - It is very important to remember that the Special Forces executable is an earlier
                version of the game. If you have purchased Battlefield 2: Special Forces after
                you have installed the patch, you will need to reinstall patch 1.2 after
                installing Special Forces.


                BUG FIXES & GAMEPLAY TWEAKS
                - Dolphin Diving is no longer possible
                - Players can no longer jump and shoot at the same time
                - "Prone Spamming" is now fixed
                - "Sprint exploit" is now fixed
                - Helicopters now carry 8 missiles rather than 14
                - TV-Guided missile now have a shorter range
                - Damage decreased from M134
                - Hit points on all air vehicles has been reduced
                - AA missile lock has been improved
                - All support kit weapons have been adjusted
                - All Sniper rifles have been adjusted
                - Sa80 has been adjusted
                - G3A3 has been adjusted
                - Reload while sprinting has been enabled
                - Medic defibrillator paddles have been adjusted. They now reload while not
                in use.
                - SCAR-L reload sound has been fixed
                - Server setting to allow friendly fire to be off on mines without affecting
                other weapons.
                - Server search filters now work properly
                - Mines can no longer be destroyed with other explosives
                - Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage
                decreased
                - Flash bang effect radius decreased
                - Added unlocks for Sniper and AT kits
                - Fixed a bug in terrain rendering with night vision, whereby terrain was still
                dark in dark areas.
                - Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every
                time a level is loaded.
                - Fixed a bug whereby non-xpack mods cannot use xpack shaders.
                - Fixed bug in TV guided missiles of Havoc helicopter
                - The LAV25 no longer shoots through penetrable materials.
                - Vehicles no longer disappear when viewed from some vehicles with a HUD
                (e.g. Tanks).
                - Performance gain found in static mesh rendering.
                - Detonation radius from grenade launcher explosions has been reduced.
                - Grenade launcher projectiles now have a minimum distance.
                - Decreased Flashbang count from 4 to 3
                - Replaced the existing Czech Flag with the correct one in the front end


                EXPANSION OF RANKS
                - Ranks have now been expanded to allow for players to rank up to General


                NEW FEATURE
                VISIBLE UAV
                - The UAV that is placed by Commanders will now include a visual element.
                An actual UAV will appear within the UAV detection radius and circle the area.
                Players will be able to shoot it down, bringing the UAV detection to a premature
                end. The Commander will be able to continue placing UAVs once the timer resets,
                as per current design.

                Comment

                • Outlaw223

                  #9
                  Re: No BF2 since Jan 15,2006, what have I missed?

                  looks like i might have to go back to playing AA....

                  Comment

                  • <}US{>BlackHawkPilot73

                    #10
                    Re: No BF2 since Jan 15,2006, what have I missed?

                    Originally posted by Outlaw223
                    looks like i might have to go back to playing AA....
                    AA=gay-A

                    Comment

                    • imported_CannonFodder

                      #11
                      Re: No BF2 since Jan 15,2006, what have I missed?

                      I hate AA
                      Too much realism and not enough fun

                      Comment

                      • NightShade

                        #12
                        Re: No BF2 since Jan 15,2006, what have I missed?

                        If you want to continue to play battlefield i sudgest not d/l the new patch.

                        Comment

                        • NOSKills

                          #13
                          Re: No BF2 since Jan 15,2006, what have I missed?

                          Originally posted by NightShade
                          If you want to continue to play battlefield i sudgest not d/l the new patch.

                          Its my understanding that if you play on pre v1.3 servers, you will not get global points. True?

                          Comment

                          • Zomzima

                            #14
                            Re: No BF2 since Jan 15,2006, what have I missed?

                            Originally posted by NOSKills001
                            Its my understanding that if you play on pre v1.3 servers, you will not get global points. True?
                            If thats true, I'm screwed, my internet doesn't let me DL over 100Mb (It corrupts anything bigger 95% of the time)

                            -Matt

                            Comment

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