1.3 patch and teamwork.

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  • WarGimp

    #16
    Re: 1.3 patch and teamwork.

    Originally posted by Boots
    I have been joining and leading squads a lot less because the only time I joined them was when I was dead... which is impossible now, and I have about 10 deaths due to just joining squads while alive, which is pretty geh
    Then it's time to adapt, eh?

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    • Metasynaptic

      #17
      Re: 1.3 patch and teamwork.

      Originally posted by Wargimp
      Some simple tips on getting good teamwork going:
      - Put the onus on you. You are the only one you can control, so look at things you can be doing to promote teamwork. When you show people how it's done, they are likely to follow your example.

      Absolutely.

      I played an awesome game on Devil's perch last night. We were getting hammered, a good 50 tix down, so I took matters into my own hands. By myself, I regularly captured the right side 3 flags solo, and jet skied out to the SEAL arty island to take out their assets.

      It was even at 50 tix all, and when I took out their assets, their commander went blind. We won by 10.

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      • imported_Boots

        #18
        Re: 1.3 patch and teamwork.

        Pwning assets usually does that.

        I have a similar story:
        I was piloting the BH on a 64 Matshuur server, they weren't really usuing their heli at all, which usually happens with both teams since the BH doesn't have any worth wild guns anymore... but thats a different story. Well I would constatly pick up a full heli and drop them onto enemy serts. I only neede to get repairs like once. I also had a default gunner that wouldn't jump out for sh1t, I guess he likd my piloting. Well anyway, when they had about 75 ticks left, we had 200... and I'm sure this was about 50% due to the people I was dropping off... they just couldn't hold a sert.

        It was fun, I got best driver/heli/and assault, it was nice. We only got shot down once, with 50 ticks left.. so I just ground pounded from there on.

        Originally posted by Metasynaptic
        Absolutely.

        I played an awesome game on Devil's perch last night. We were getting hammered, a good 50 tix down, so I took matters into my own hands. By myself, I regularly captured the right side 3 flags solo, and jet skied out to the SEAL arty island to take out their assets.

        It was even at 50 tix all, and when I took out their assets, their commander went blind. We won by 10.

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        • baroque

          #19
          Re: 1.3 patch and teamwork.

          hardly any teamwork before 1.3 either, but now it doesnt exist at all.

          Comment

          • WarGimp

            #20
            Re: 1.3 patch and teamwork.

            Originally posted by baroque
            hardly any teamwork before 1.3 either, but now it doesnt exist at all.
            Tell us, what have you done to promote teamwork?

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            • noob_mc_goob

              #21
              Re: 1.3 patch and teamwork.

              I play Game arena 24 (Aussie) anf the teasmwork there is 99% FANTASTIC . Great squad work, great commanders. Aussie servers rock

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              • PBAsydney

                #22
                Re: 1.3 patch and teamwork.

                I haven't heard a single voice since 1.3 in VOIP

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                • scarywoody

                  #23
                  Re: 1.3 patch and teamwork.

                  Originally posted by PBAsydney
                  I haven't heard a single voice since 1.3 in VOIP
                  ditto, its been down on my reg server since the patch. I miss squad hopping/cycling

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                  • Solodon

                    #24
                    Re: 1.3 patch and teamwork.

                    Best idea to encourage teamwork is that 3 or more soldiers are required to take the flags. How many times has one fool traveresed the whole map and taken over a base and had 12 soldiers magically appear with him. Foolish, unrealistic and extremely silly...... You are taking a whole sector on the map for gods sakes, 1 guy can reasonably do this, nope. Will it get implemented, nope....

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                    • Jacob-M1A-

                      #25
                      Re: 1.3 patch and teamwork.

                      Great tips. If there are anymore good servers to play on let me know. Post it Or send me a private message.

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                      • imported_Wreck

                        #26
                        Re: 1.3 patch and teamwork.

                        Originally posted by PBAsydney
                        I haven't heard a single voice since 1.3 in VOIP
                        Most servers that used to have VIOP now don't. I think the patch screwed up something with VOIP or it has somehting to do with the servers crashing. I'd say 50% of the servers that say they have VIOP don't.

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                        • Fakesound

                          #27
                          Re: 1.3 patch and teamwork.

                          I didn't use squadhopping too often. Unless being a rambo noob when I first started and didn't know anyone.
                          Squadcycling was good as I consider it arogant to think your better than your squad. I preferred to work as a group and Listen to my squadmembers also. VoIP is a nice asset for teamwork and informity.

                          1.3 Squadcycling is still possible. If you die, leave and rejoin once you've spawned elsewhere. This will enable others in your squad to spawn on the newly promoted squadleader. You can not, and you would still have had to spawn away where you did anyway. Your squad would have to spawn on you too. So no loss there, only teamwork gain, and a long walk anyway. I considered this as working greatly as a Squad. Only good thing that can come from staying a squadleader is the ability to VoIP the commander, but even then, as a decent squad you can ask you squadleader to. Or just press 'k' ATTN: COMMANDER bla bla mammoth in a tree

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                          • Vinyx

                            #28
                            Re: 1.3 patch and teamwork.

                            I'm starting to really think about this squad hopping thing. I like how games are realistic, and BF2 is certainly one of them when you've got the computer for it. I think they should get rid of spawning on your squad leader completly, you don't see people spawning off each other in real life do you? No. But I don't if im really gonna dig it when I die, then im gonna think. "Why the heck did I say that!".

                            Not really sure about the teamwork thing yet.

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