Arti Strikes, Does it ruin the flow of the game?

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  • HypnosisFX

    #1

    Arti Strikes, Does it ruin the flow of the game?

    I dont know about you guys but i would love to have karkand action without the dumb arti strikes always raining down on the action. It just kills the flow of the game cause half the time the the one thats commanding Team kills half his team to kill 1 enemy soldier. or he drops a arti 4 times on the same spot to kill a sniper and never does'nt get him. Be nice if that was a server side option as well.
  • jdogg88-Fed

    #2
    Re: Arti Strikes, Does it ruin the flow of the game?

    would be cool if the server could choose to turn off artty me i dont have much of a problem with it part of the game

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    • HypnosisFX

      #3
      Re: Arti Strikes, Does it ruin the flow of the game?

      Its not a real problem, but somedays you just get the wrong person behind that much power and they just ruin the game by killing you and half your team Over and over again.

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      • exho

        #4
        Re: Arti Strikes, Does it ruin the flow of the game?

        Leave karkand, just this once, and play on a different map. Then you will realize how arty can be useful and not annoying.

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        • TheHairyYeti

          #5
          Re: Arti Strikes, Does it ruin the flow of the game?

          arty is very useful for clearing out areas for attack if used wisely. i hate it when commanders just continuously bombard uncap areas and baserape, while troops trying to take a flag could use it

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          • k1llglance

            #6
            Re: Arti Strikes, Does it ruin the flow of the game?

            I don't mind the arty, but it would be nice if they could track the number of times you were killed by the arty. I have been in many rounds where most of my deaths have been from arty. I know all the secrets about when you cap move out and when you hear it move from the position but it just seems to be attracted to me. The stat of how many times you have died from arty friendly or foe would be nice.

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            • Heavy552 AWG

              #7
              Re: Arti Strikes, Does it ruin the flow of the game?

              Arty just regenerates all the people you just bombed to the stone age around Suburb base at karkand within 15 seconds while your team sits on the road staring at the now empty base waiting for targets to shoot at; what a waste.

              Artillery is a useful tool but the team has to be agressively taking advantage of it. Teams that storm the bombed base in large numbers and takes it right after the last shell falls will win the game as base after base falls.

              Sometimes I have to target one particular individual because he or she is in a position to take a rear base and no one is running in to defend it.

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              • Bonsai

                #8
                Re: Arti Strikes, Does it ruin the flow of the game?

                we used to play clan games with no arty and its a pleasant change,ea should of made it a serverside option for server admins.

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                • Sir. Blackhawk 5

                  #9
                  Re: Arti Strikes, Does it ruin the flow of the game?

                  I think arty is a realistic thing in battle, as long as the commander uses it wisely. I hate it when they place strikes on, white flags that the enemy is not there, out of the map, focus on only the commander, or where there are a lot of teamates around.

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                  • N2K

                    #10
                    Re: Arti Strikes, Does it ruin the flow of the game?

                    You know there are more maps than karkand

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                    • Heavy552 AWG

                      #11
                      Re: Arti Strikes, Does it ruin the flow of the game?

                      Originally posted by <}US{> Need_2_Kill
                      You know there are more maps than karkand
                      Sure, but Karkand does not have air craft, heli's with all the associated tking and problems and does not have a carrier where everyone stands around waiting to be artied or raped.

                      Karkand is probably the purest map possible within Bf2. I like em all but Karkand rules.

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                      • -(PK)-DarkIllusion

                        #12
                        Re: Arti Strikes, Does it ruin the flow of the game?

                        play warlord than..

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                        • Metasynaptic

                          #13
                          Re: Arti Strikes, Does it ruin the flow of the game?

                          Hate the arty?

                          Choose spec ops and blow it up.

                          The power is in your hands.

                          Originally posted by Heavy552(AWG)
                          Sure, but Karkand does not have air craft, heli's with all the associated tking and problems and does not have a carrier where everyone stands around waiting to be artied or raped.

                          Karkand is probably the purest map possible within Bf2. I like em all but Karkand rules.
                          All the Special forces have no aircraft.

                          I played 'Surge' 16 players for the first time last night.

                          NO TANKS! WOOT!

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