RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

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  • imported_RingMasTeR
    Member
    • Jun 2006
    • 353

    #1

    RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

    ***LINKS REMOVED DUE TO NEW PATCH - 1.4 VERSION WILL BE RELEASED ASAP - STAY TUNED***

    This is the forth release of these custom localization files, compatable with all versions of BF2 and SF thru 1.3 incuding booster packs. They are also completely PB safe. These files have been altered after being patched to 1.3 to ensure they include all new text.

    Included is a new changelog, and a readme. Constructive feedback is welcome.

    If you are not sure what this does, or would like to find out how to do it yourself, read this:
    Akses VIRUS88 sebagai agen Slot88 resmi dan terpercaya 2026 dengan game gacor terbaru, proses praktis, promo harian menarik, serta layanan online 24 jam.


    In short, it enhances/highlights your kill messages and team point events, votes... features more accurate weapon and vehicle names (NATO Reporting name when possible) ....etc. Changelog is below with a few example screenshots.

    Special thanks and credits to SaladFork, for his guide, and Crowned for his help. The original idea belongs to elmerfudd .


    ************************************************** ***************

    Battlefield 2 (Original)


    Alternate Link



    Battlefield Special Forces Only if you own SF


    Alternate Link


    (If you get the SF files dont forget he Vanilla files too, you need both)

    ************************************************** ***************
    Code:
    [b]Installation:[/b]
    ***Back up your Localization folder(s)
    C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\Localization\English
    and for SF
    ( C:\Program Files\EA GAMES\Battlefield 2\mods\xpack\Localization\English 
    by copying it into a directory *OTHER* than the default directory, like my documents or your desktop.
    
    Be aware that BF2 reads the entire \English\ directory for .utxt files. 
    If you put ANYTHING else in there, including a backup of old .utxt files (even  inside another folder),
    BF2 will crash and give you an error.
    
    Unzip English Folder from zip file into C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\Localization
    (C:\Program Files\EA GAMES\Battlefield 2\mods\xpack\Localization\English)  for SF
    Yes to Overwrite all. Do not leave the readme.txt, gnu.txt or changelog.txt in the \Localization\ or \English\ folder.
    
    *************************************************************************************************************************************
    
    [b]Changelog: 05/27/06[/b]
    - Uniform highlights for teampoints. 
    - Uniform highlights for map/kickvotes.
    - Uniform highlights for invites/requests.
    - Uniform highlights for weapons/vehicles.
    - Unique highlght for Teamkills.  The offending player will have his name in orange highlight, along with the offending weapon used.
     (Removed Smaktard Alert)
    Example:   (* denotes orange highlight)
    
    *Player1*[TeamKills - *Weapon*]Player2        
         
    Please alter to suit your taste if you wish.
    
    *****************************************************************
    
    -Updated Weapon's names:
    - Weapons changes                    (* = changed from previous release)
    ***************************************************************** 
    M16A2        = 		M16A2 'Assault Rifle'
    AK-101       = 		AK-101 'Assault Rifle'
    AK-47        =  	Type-56 'Assault Rifle'  (The game incorrectly labels these as AK-47's.) 
    L85A1        =    	L85A1 'Assault Rifle' 
    SCAR-H 	     =		SCAR-H 'Assault Rifle'
    G36E   	     =		G36E 'Assault Rifle'
    F2000        =		F2000 'Assault Rifle'
    FAMAS	     =		FAMAS 'Assault Rifle'  
    L85A2 	     =		L85A2 'Assault Rifle'
    *****************************************************************               
    m203         =		M-203 'Grenade Launcher' * (Removed 40mm)
    GP-30        =		GP-30 'Grenade Launcher' *  "    "   "
    GP-25        =		GP-25 'Grenade Launcher' *  "    "   "
    AG36 	     =		AG-36 'Grenade Launcher' *  "    "   "
    F2000 GL     =		F2000 'Grenade Launcher' *  "    "   "
    ***************************************************************** 
    SCAR-L 	     =		SCAR-L 'Carbine'
    G36K         =		G36K 'Carbine'
    HK53A3	     =		HK53A3 'Carbine'
    g36c         =		G36C 'Carbine'
    M4           =		M4A1 'Carbine'
    AK-74u       =		AK-74U 'Carbine'
    QBZ-97       = 		QBZ-97 'Carbine'
    ***************************************************************** 
    92FS	     =		M9 Beretta 92FS 'Pistol'
    QSZ-92       =		QSZ-92 'Pistol'
    MR-444       =		MR-444 Baghira 'Pistol'
    ***************************************************************** 
    P90	     =		P90 'SMG'
    MP5          =		MP5 'SMG'
    Type 85      =		Type-85 'SMG'
    PP-19        =		PP-19 Bizon 'SMG'
    MP7          =		MP7 'SMG'
    ***************************************************************** 
    MG36         =		MG36 'LMG'
    m249         =  	M249 SAW 'LMG'
    rpk-74       =		RPK-74 'LMG'
    type 95      =		Type-95 'LMG'
    pkm          = 		PKM 'LMG'
    HK21         =		HK21 'LMG'
    ***************************************************************** 
    minigun      =		M134 'Minigun'
    ***************************************************************** 
    SRAW         =		Predator SRAW 'ATGM'
    Eryx         =   	Eryx 'ATGM'
    RPG-7        =   	RPG-7 'ATGM'
    ***************************************************************** 
    M24          =		M24 SWS 'Sniper Rifle'
    SVD   	     =		Dragunov SVD 'Sniper Rifle'
    Type 88      =		Type-88 'Sniper Rifle'
    M95	     =		Barret M95 'Sniper Rifle'
    L96A1	     =		L96A1 'Sniper Rifle'
    ***************************************************************** 
    M11-87	     =		Remington 11-87 'Shotgun'
    nor982       =		Norinco-98 'Shotgun'
    s12k         =		Saiga-12K 'Shotgun'
    MK3A1	     =		MK3A1 Jackhammer 'Shotgun'
    DAO-12       =		DAO-12 Protecta 'Shotgun'
    BENELLI M4   =		Benelli M4 'Shotgun'
    ***************************************************************** 
    Hand Grenade =		M67 'Hand Grenade'
    ***************************************************************** 
    Claymore     = 		M18A1 Claymore 'Explosives'
    Cc4          =   	C-4 'Explosives'
    AT Mine      =		AT Mine 'Explosives'
    ***************************************************************** 
    Artillery (US/EU)     = 155mm M777 Howitzer 'Artillery'  * (Added latest model designation)
    Artillery (Non US/EU) =	122mm D-30 Field Gun 'Artillery'
    ***************************************************************** 
    stinger     =		FIM-92A 'Stinger'
    igla        =		SA-18 'Grouse'
    USS ESSEX   =   	Essex 'Phalanx CIWS'
    ***************************************************************** 
    tow         =		BGM-71E 'TOW 2A'
    hj8         =		Hong Jian-8 'Red Arrow'    *(added a space) 
    ***************************************************************** 
    smokegrenade  =  	J4-M35 'Smoke Grenade'
    shockpaddles  = 	Defibrillator 'Shock Paddles'
    knife     		Ka-Bar 'Knife'
    ***************************************************************** 
    type85  (stationary) =	Type 85 'HMG'
    type95 (stationary)  =	Type 95 'LMG'
    rpk74 (stationary)   =	RPK-74 'S.LMG'
    M-249 (stationary)   =	M-249 'S.LMG'
    
    *****************************************************************
    
    -Updated Vehicle names:
    - Vehicle changes
    
    lav-25     	=	LAV-25 'Coyote'
    wz551     	=	WZ-551 'Type-92A'
    btr-90     	=	BTR-90 'Bronyetransporter'
    m1a2      	=	M1A2 Abrams 'MBT'
    t-90       	=	T-90S 'MBT'
    type 98    	=	ZTZ-98 'MBT'
    linebacker 	=	M6-Bradly Linebacker 'SPAAA/SAM'
    tunguska  	=	2S6M1 Tunguska 'SPAAA/SAM'
    PGZ-95    	=	PGZ-95 'SPAAA/SAM'
    hmmwv     	=	HMMWV  'M998'
    vodnik    	=	Vodnik 'GAZ-39371'
    nj2046 		=	NJ2046 'Iveco'     * (reversed name)
    DPV      	=	DPV 'Buggy'
    FAV		= 	M151A2 'FAV'        *  (Added latest model designation)
    blackhawk 	=	UH-60 'Black Hawk'
    z-8        	=	Z-8A 'Changhe' * (Calling it a Frelon isn't really acurate, added latest manf designation)
    mi-17     	=	Mi-17 'Hip
    AH-1Z    	=	AH-1Z 'Super Cobra'
    Mi-28    	=	Mi-28 'Havoc'
    z-10      	=	WZ-10
    mig-29    	=	MiG-29 'Fulcrum'
    j-10      	=	Jian-10A                    
    f-15       	=	F-15E 'Strike Eagle'
    su-34      	=	Su-34 'Fullback'
    su-30      	=	Su-30MKK 'Flanker'
    f-35       	=	F-35B 'JSF'
    f-18       	=	F/A-18E  'Super Hornet'
    rib       	=	Rigid Inflatable Boat       * (spelled out)
    Apache Longbow  =  	AH-64 'Apache Longbow'
    Mi-35 HIND    	=	Mi-35 'HIND-E'
    A10       	=	A-10 'Warthog'        *  ( I like Warthog better) 
    SU39 		=	SU-39 'Frogfoot'
    WZ11      	=	WZ-11
    EC635     	=	EC-635 'Eurocopter'
    MD-530		=	MH-6B 'Littlebird'   *  (Added latest model designation)
    Eurofighter Typhoon  =	Eurofighter 'Typhoon F2'
    Fantan Q-5    	=	Q-5 'Fantan'
    Lynx AH-7      	=	AH-7 'Lynx'    *        (reversed name)
    Tiger HAP     	=	EC-665 'Tiger HAP'      *       (reversed name)
    Challenger 2	=	Challenger II 'MBT'
    L2A6      	=	Leopard 2A6 'MBT'
    
    *****************************************************************
    
    - Misc and Minor Humor changes:
    
    You got a healing point! (+1 bonus)
    You got a repair point! (+1 bonus)
    You got an ammo giving point! (+1 bonus)
    You got a driver ability assist! (+1 bonus)
    You got a revive score! (+2 bonus)
    Defended flag! (+1 bonus)
    You have received points for Flag Capture! (+2 bonus)
    You got a capture assist point! (+1 bonus)
    You got a neutralize point! (+2 bonus)
    You got a neutralize assist point! (+1 bonus)
    Team damage! (-2 penalty)
    Team vehicle damage! (-1 penalty)  *   (corrected penalty)
    You got a driver kill assist! (+1 bonus)
    You got a kill damage assist! (+1 bonus)
    
    PUNISH      You chose to punish. The idiot will be sodomized with a retractable baton.   *
    FORGIVE     You chose to forgive. The idiot is not penalized, but he is still an idiot.  *
    PUNISHED    You were punished for a teamkill! What an idiot!             *
    
    On BFHQ screen: "#1 VICTIM"   changed to  "#1 BYATCH"
    Account login: From "CONNECTING TO ACCOUNT SERVER"  to  "PAINFULLY SLOW ACCOUNT SERVER LOGIN"   *
    Connection problems: From Warning you are having connection problems" to "Warning you are having connection problems, say your prayers pilots."  *
    Canceling a load: From "UNLOADING RESOURCES" to "UNLOADING RESOURCES *YAWN*"  *
    QUIT buttons changed to "RUN HOME TO MOMMA"   
    Kick vote replys:  Hell Yes! Hell No!
    
    Known Issues:
    Some of the modified weapon names will appear in your BFHQ  as they do in the file and will look funky...(BFHQ weapon description screen only) 
    ex.   
    PP-19 Bizon §C1001'SMG'§C1001  
        
    This effects nothing so dont worry. 
    
    Special thanks and credits to SaladFork, and Crowned for their work and inspiration. The original idea belongs to elmerfudd .
    
    Enjoy ,
    RingMasTeR
    [email]kyubi78@hotmail.com[/email]
    
    
    
    [img]http://ringmaster57.home.mchsi.com/p3.jpg[/img]
    
    [img]http://ringmaster57.home.mchsi.com/p4.jpg[/img]
    
    [img]http://ringmaster57.home.mchsi.com/p5.jpg[/img]
    
    [img]http://ringmaster57.home.mchsi.com/p6.jpg[/img]
    
    [img]http://ringmaster57.home.mchsi.com/p7.jpg[/img]
  • datakillx99

    #2
    Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

    Nice release but it seems a bit messier than salad forks release. However, I do like the weapon names :o

    Comment

    • SaladFork

      #3
      Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

      Great job, keep up the good work, =)

      ~Salad

      Comment

      • imported_RingMasTeR
        Member
        • Jun 2006
        • 353

        #4
        Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

        its hard to beat Salad at his thing

        Feel free to lose anything you don't like and keep the weapon/vehicle names of course. I know some ppl can find some of the changes too much.

        Thank you for the comments!

        Comment

        • Harmor

          #5
          Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

          We love you man.

          Comment

          • Hu.Z_of_PLA

            #6
            Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

            some suggestion

            1. the chinese don't call their Su30 Su30mkk, they call it Jian-11B fighter/bomber

            2. RPG-7 is not an ATGM (it's not guided), HJ-8 and TOW are ATGMs, however. RPG-7 should have been RL (rocket launcher)

            Comment

            • dommafia
              Member
              • Jun 2007
              • 103

              #7
              Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

              thank you!

              Comment

              • imported_RingMasTeR
                Member
                • Jun 2006
                • 353

                #8
                Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                Originally posted by Hu.Z_of_PLA
                some suggestion

                1. the chinese don't call their Su30 Su30mkk, they call it Jian-11B fighter/bomber

                2. RPG-7 is not an ATGM (it's not guided), HJ-8 and TOW are ATGMs, however. RPG-7 should have been RL (rocket launcher)

                I thought that the J-11B was still being developed afaik. The way I understood things, is that the J-11 is a Chinese built SU-27SK/UBK, a single seat multirole fighter, the aircraft is built under licence in China and therefore gets the J-11 designation. The SU-30MKK is a dual seat fighter-bomber , and was developed by Russian Sukhoi Design Bureau and built by KnAAPO in Komsomolsk-na-Amur, therefore it has not a Jian anything. They are built by Sukhoi and are called as such. According to this source:
                "The variant specially configured according to the requirements of the PLAAF was designated Su-30MKK (Mnogafunctunali Kommercial Kitayski—Multifunctional Commercial for China)."
                Of course I'm not in the PLA or PLAAF so I can only go by what resources I've read. If you have a source stating that the SU-30MKK has another deignation uner the PLAAF please hook me up... I'll definately do further research and keep it in mind for my next release. Source 1. Source 2. Soruce 3.
                (To be honest, I probably should have called it a Su-30MK3 to reflect the upcoming variant.)

                As far as the RPG-7, you have to initially point and aim the rocket don't you, that's guiding! lol J/K you are right though, I probably should leave off the G and use ATM instead eh? Duely noted for the next release!

                Thank you Hu.Z for your help and suggestions, I truely appreiciate the honest and respectful scrutiny. :)

                Comment

                • imported_RingMasTeR
                  Member
                  • Jun 2006
                  • 353

                  #9
                  Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                  1 Month bump for those who missed the initial release. Thanks again to the hundreds of folks that have tried them out. Currently brainstorming on ideas for a release to coincide with 1.4.

                  Comment

                  • Killuminati

                    #10
                    Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                    Just a small mistake, the F18 in game is not a Super Hornet, its a regular C variant Hornet. Common mistake, since EA has it labeled as one.

                    And i dont think changing the minigun to M134 'Miningun' will do anything, since if you kill anybody with it, the kill message will refer to the black hawk's or littlebird's name, not the weapon.

                    Otherwise good work, i lost my Locallization right after 1.3.

                    Comment

                    • imported_RingMasTeR
                      Member
                      • Jun 2006
                      • 353

                      #11
                      Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                      Originally posted by Killuminati
                      Just a small mistake, the F18 in game is not a Super Hornet, its a regular C variant Hornet. Common mistake, since EA has it labeled as one.
                      How did you come to this conclusion? I'm just curious, as the only real difference between the two is a larger airframe, more payload, more thrust, and more advanced EWS. How did you make the determination? (I made it an "E" variant because it made more sense to me for the future USMC to be using the latest and greatest variant.) Thanks! :)

                      Originally posted by Killuminati
                      And i dont think changing the minigun to M134 'Miningun' will do anything, since if you kill anybody with it, the kill message will refer to the black hawk's or littlebird's name, not the weapon.
                      Correct. It's one of those things that were left in the game that was ommited from the final code. I just forgot to ommit it myself. ;p

                      Originally posted by Killuminati
                      Otherwise good work, i lost my Locallization right after 1.3.
                      Thanks!

                      Comment

                      • Killuminati

                        #12
                        Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                        Originally posted by RingMasTeR
                        How did you come to this conclusion? I'm just curious, as the only real difference between the two is a larger airframe, more payload, more thrust, and more advanced EWS. How did you make the determination? (I made it an "E" variant because it made more sense to me for the future USMC to be using the latest and greatest variant.) Thanks! :)
                        On the C/D Variants, the regular Hornets, the intakes under the wings are rounded, circular, just like the one in game. The E/F are Angular, like a rectangle. Thats the defining feature on how to tell between a C/D or an E/F Hornet.

                        And i'm sure you know its a C because its a single seater. Honestly the ingame does not look like an E at all.
                        F/A-18C


                        F/A-18E

                        Comment

                        • imported_RingMasTeR
                          Member
                          • Jun 2006
                          • 353

                          #13
                          Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                          Thank you! That's exactly what I wanted. I appreiciate the insight Killuminati, all the reading I did never mentioned this distinct feature. And yes, I knew the C/E are single seaters and the D/F are 2 seaters... and you are right, the more you look at pics of an E/F in comparison with the game model, the in game looks nothing like an E/F. Is the extra thrust attributed to the larger intakes the E/F has?

                          Comment

                          • JonnyMacFred102
                            Member
                            • Aug 2005
                            • 1995

                            #14
                            Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                            Salad, i suggest you changed the Team Vehicle Damage penalty message from -2 to -1, since that is the right one, in your next release.

                            Comment

                            • Killuminati

                              #15
                              Re: RingMasTeR's Word - BF2 Custom Localization Files (5/27/06)

                              Originally posted by RingMasTeR
                              Thank you! That's exactly what I wanted. I appreiciate the insight Killuminati, all the reading I did never mentioned this distinct feature. And yes, I knew the C/E are single seaters and the D/F are 2 seaters... and you are right, the more you look at pics of an E/F in comparison with the game model, the in game looks nothing like an E/F. Is the extra thrust attributed to the larger intakes the E/F has?
                              Probably, not quite sure tho, but i guess it aids it for the larger engines.

                              Comment

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