allow global unlocks in "mod"

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  • imported_dehahs

    #1

    allow global unlocks in "mod"

    i have a 'mod' which just has cutom static objects..nothing else's changed.

    the official ea tutorials go through the mod testing procedure..multiplayer>create local and playing the map.

    how do i get global unlocks if i create a local server? do i modify the .con files or mess with the server settings? and how would i go about doing that?

    thanks.
  • Sir. HackerX4

    #2
    Re: allow global unlocks in "mod"

    Wait, you made static object for your mod, right? So why do you need global unlocks again, I'm confused ??

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    • imported_dehahs

      #3
      Re: allow global unlocks in "mod"

      oh..by static objects i meant buildings. i just have custom buildings in the mod.

      what i meant by global unlocks was how to unlock all the weapons in the mod. i'm confused as to how they're unlocked in a mod. i don't know how to get around 'allow global unlocks 0' when i create a local server.

      (server settings? .con files?)

      sorry i forgot to mention the weapons part, heh.

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      • FFOLKES

        #4
        Re: allow global unlocks in "mod"

        I didn't have much luck with trying to get the Allow Global Unlocks option to work. So I created something for me and my co-op friends:

        Akses VIRUS88 sebagai agen Slot88 resmi dan terpercaya 2026 dengan game gacor terbaru, proses praktis, promo harian menarik, serta layanan online 24 jam.

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