I feel like say few my words about 1.30 patch.
[Yezus]Mishahsim -
[b][Yezus]Ratko_Mladic[/b -
Yes, it is. More real, if you prefer. However the game is about anything but real, so - you can forget both logic AND real and concentrate on gameplay. And gameplay will be hurt by this.
Since you can't spawn in action, you will spend much more time transporting/looking and waiting for vehicle that playing. And this is BAD.
So, stop arguing about logic in BF2 - it is not logical, according to BF2, that your ride catch fire and explode as soon, as you abandon it for few minute or two? It is?
It is not. So, apply same logic for the squads. It is not logical that EA/DICE is trying to kill gameplay, and game is all about gameplay.
The vehicles is, OTOH, more debatable. One could say that this exploding vehicles thig make the gameplay better, because players will not get stuck w/o ride, when these rides do explode and respawn soon.
But on the other hand, it also kill the gameplay, because one often use light vehicles as fire base to lay fire on enemy soldiers. Another thing is, that I like to switch between stingers and jeep machine gun. And another thing is strategic value of these vehicles. Now it did not make sense stealing the enemy vehicles - they destroy themselves too soon. That hurt gameplay, if you ask me... Same thing is that good players did not destroy the enemy jeeps/light vehicles, when they managed to kill the enemy - either inside them, or when the enemy jumped off them. The reason? Well, not only conserving ammo (mostly not a problem in heli, plane, tank, APC, AA...) but mainly giving our team the strategic advantage - because the other team will lack the vehicles then and forced to move on foot - very slow and volunerable.
Of course on public server you can't except such logic in play from public players, but in CW I would like to see this strategy in action. Now, thanks to even faster "auto-destruct" vehicles, it is not usefull anymore.
Thanks, EA/DICE!
[Yezus]Mishahsim -
but i dont like the new thing about squads... you cant join squads if you are dead :-(
:laugh: :laugh: :laugh: Isn't it logical?
Since you can't spawn in action, you will spend much more time transporting/looking and waiting for vehicle that playing. And this is BAD.
So, stop arguing about logic in BF2 - it is not logical, according to BF2, that your ride catch fire and explode as soon, as you abandon it for few minute or two? It is?
It is not. So, apply same logic for the squads. It is not logical that EA/DICE is trying to kill gameplay, and game is all about gameplay.
The vehicles is, OTOH, more debatable. One could say that this exploding vehicles thig make the gameplay better, because players will not get stuck w/o ride, when these rides do explode and respawn soon.
But on the other hand, it also kill the gameplay, because one often use light vehicles as fire base to lay fire on enemy soldiers. Another thing is, that I like to switch between stingers and jeep machine gun. And another thing is strategic value of these vehicles. Now it did not make sense stealing the enemy vehicles - they destroy themselves too soon. That hurt gameplay, if you ask me... Same thing is that good players did not destroy the enemy jeeps/light vehicles, when they managed to kill the enemy - either inside them, or when the enemy jumped off them. The reason? Well, not only conserving ammo (mostly not a problem in heli, plane, tank, APC, AA...) but mainly giving our team the strategic advantage - because the other team will lack the vehicles then and forced to move on foot - very slow and volunerable.
Of course on public server you can't except such logic in play from public players, but in CW I would like to see this strategy in action. Now, thanks to even faster "auto-destruct" vehicles, it is not usefull anymore.
Thanks, EA/DICE!


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