Ivan replied at length, speculating about possible online revenue models.
We will definitely have some form of free online multiplayer. However, we have not yet figured out how we're going to fund the ongoing operation of our MMO-like game... It could conceivably cost something. It could revolve around micro-purchases. It could focus on expansions and episodic content. It could be anything. The point is, we need to generate revenue for ourselves and our publishers so that we can maintain continual support while not screwing over the user. Without ongoing funding, we will be hard-pressed to justify spending money on patches and new content updates, the reason being: why work for people who are no longer making you money when you can focus on creating a new product to sell?
Found here: http://hellgate.loadedinc.com/
A very interesting thing to say. It wouldn't surprise me if 1.3 is the last patch released for BF2. Or, the last BIG one, anyway, quite likely there will be hotfixes and stuff, but I doubt a 1.4 will emerge.
Found here: http://hellgate.loadedinc.com/
A very interesting thing to say. It wouldn't surprise me if 1.3 is the last patch released for BF2. Or, the last BIG one, anyway, quite likely there will be hotfixes and stuff, but I doubt a 1.4 will emerge.
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