Dont you miss HIGH grass?

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  • BigRedRat

    #16
    Re: Dont you miss HIGH grass?

    I like the idea for hill tops only on some maps.The UAV seeing thru buildings is totaly bogus too I think.It should'nt be able to see U at all unless your out in the open.Same goes for the SAT scan too unless it's infrared.

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    • WarGimp

      #17
      Re: Dont you miss HIGH grass?

      All people would have to do is turn their settings down and your high grass wouldn't be worth a sod. (very bad pun. I'm sorry)

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      • pYura

        #18
        Re: Dont you miss HIGH grass?

        Originally posted by Wargimp
        All people would have to do is turn their settings down and your high grass wouldn't be worth a sod. (very bad pun. I'm sorry)
        The mod I tried (sry cant remember the name) was fully playable with my settings (medium envirament settings) and look very cool. I think it woulf give BF2 a big a boost, at least EA could try first in one map (eg. Zatar) wich is not very popular and see what happens... Its realy no big deal enlarging the grass hight...

        In BFV if you saw an enemy and shot at him he probably hid and you never found him so you had to follow him. It was so cool that you never realy knew where your enemy is and had to guess a lot and finally find him.

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        • Idaeus
          Member
          • Jun 2005
          • 1501

          #19
          Re: Dont you miss HIGH grass?

          BFV: lying down in the high grass, somewhat close to a tree A soldier comes running. He can't see you. You get the knife out and when he's close enough: 'PRONE' 'MOUSE 1' 'PRONE'

          And suddenly he's gone... =)

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          • pYura

            #20
            Re: Dont you miss HIGH grass?

            Originally posted by Idaeus
            BFV: lying down in the high grass, somewhat close to a tree A soldier comes running. He can't see you. You get the knife out and when he's close enough: 'PRONE' 'MOUSE 1' 'PRONE'

            And suddenly he's gone... =)
            And before that you tap the F5 and yell: "I'm sending you home in pieces" :laugh:

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            • bitvomit

              #21
              Re: Dont you miss HIGH grass?

              High grass would be great for people that like to sneak and stay hidden from armor but I strongly believe that if this were ever implemented it would create a huge amount of resentment from those bastard zealots that hate change. (clans, retards in general). Not only that but simply lowering your terrain detail would become a legitimate cheat and the only way to counter that would be to force high detail terrain on everyone. Nope, forget about the grass, atleast only if it were applied to all BF2 maps.

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              • Red Devil

                #22
                Re: Dont you miss HIGH grass?

                I miss the grass high...

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                • pYura

                  #23
                  Re: Dont you miss HIGH grass?

                  Originally posted by bitvomit
                  High grass would be great for people that like to sneak and stay hidden from armor but I strongly believe that if this were ever implemented it would create a huge amount of resentment from those bastard zealots that hate change. (clans, retards in general). Not only that but simply lowering your terrain detail would become a legitimate cheat and the only way to counter that would be to force high detail terrain on everyone. Nope, forget about the grass, atleast only if it were applied to all BF2 maps.
                  It think its possible to make it almost independent from performance. The grass is higher big deal... even in BFV was a lot higher...

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                  • bitvomit

                    #24
                    Re: Dont you miss HIGH grass?

                    Originally posted by pYura
                    It think its possible to make it almost independent from performance. The grass is higher big deal... even in BFV was a lot higher...
                    How is it possible to be "independent from performance"? Do taller grasses somehow magically create pixels in your video memory that take up no space and no clock cycles to process? There's a reason that the average computer takes a performance hit when higher levels of terrain detail are enabled. What do you think will happen if the amount of grass was doubled or tripled in terms of height? Not to be offensive but I think you need a reality check.

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                    • pYura

                      #25
                      Re: Dont you miss HIGH grass?

                      Originally posted by bitvomit
                      How is it possible to be "independent from performance"? Do taller grasses somehow magically create pixels in your video memory that take up no space and no clock cycles to process? There's a reason that the average computer takes a performance hit when higher levels of terrain detail are enabled. What do you think will happen if the amount of grass was doubled or tripled in terms of height? Not to be offensive but I think you need a reality check.
                      ok, as soon as my new viceocard arrives I will make a test low vs medium vs high terrian settings! (I hope it arrives on friday) but feel free to make it befor me...

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                      • Philihase

                        #26
                        Re: Dont you miss HIGH grass?

                        I can“t believe it took this long for a drug related comment. If your looking for high grass I suggest a trip to Holland is in order they got loads of the stuff loool.

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                        • bitvomit

                          #27
                          Re: Dont you miss HIGH grass?

                          Originally posted by pYura
                          ok, as soon as my new viceocard arrives I will make a test low vs medium vs high terrian settings! (I hope it arrives on friday) but feel free to make it befor me...
                          I've already tested this on my old X300SE and now my 6600GT. Terrain details can make a huge impact on your FPS, unless of course you have a 79million GTX or something.

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                          • Keith Maniac

                            #28
                            Re: Dont you miss HIGH grass?

                            Long grass wouldn't have any real use since the game would have to have such a short drawdistance on grass to keep the other gfx details. The long grass would also give you a visibility DISadvantage to when you're lying down in the grass while the enemies who would be aiming you from further away woud see you just fine.

                            Like someone already mentioned, thick and long grass with a long viewdistance would impact the games performance (especially if you use AF-filtering) so much that many people with ****ty videocards couldn't get decent fps.

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                            • zipp0r

                              #29
                              Re: Dont you miss HIGH grass?

                              its needs to show just a green field or patch if your far away, not remove it completely, but it was a dice fcukup and they didnt think about doing it. sloppy imo.

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                              • pYura

                                #30
                                Re: Dont you miss HIGH grass?

                                It seems that a lot of ppl would like such a feature in the game. As we reach 100 votes I would like to ask IndianScout to ask EA if such a thing is possible for the (next) patch.

                                wow, comon some more votes and we are there

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