Lately the big subject is teamoworking, or the lack of it, and squad hoppin. Alot of folks feel that general gameplay has faded from super fun, and tactical to...................... whatever.
I would like to say that I firmly believe the reasoning, or rather the core reason for this is:
Too many Flags. There is simply way too much ground, and way too many flags to effectively cover. I saw the maps on TOTALBF2.COM before the demo came out.....and instantly said.....ahhhh maps have way too many flags in them.
In 1942/DesertCombat, The biggest of the biggest maps, had 5 flags. This was a big map, and even 5 flags at times, got kinda hard. With BF2, there are upwards of 12 capture points, on a map. This is simply too many.
Any thoughts? Again, I just think that the core, or root problem to alot of peoples woes' is the fact is, there are too many capture points. (flags)
I would like to say that I firmly believe the reasoning, or rather the core reason for this is:
Too many Flags. There is simply way too much ground, and way too many flags to effectively cover. I saw the maps on TOTALBF2.COM before the demo came out.....and instantly said.....ahhhh maps have way too many flags in them.
In 1942/DesertCombat, The biggest of the biggest maps, had 5 flags. This was a big map, and even 5 flags at times, got kinda hard. With BF2, there are upwards of 12 capture points, on a map. This is simply too many.
Any thoughts? Again, I just think that the core, or root problem to alot of peoples woes' is the fact is, there are too many capture points. (flags)
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