New Crysis Details

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • SgtMattBaker
    Member
    • Aug 2007
    • 1719

    #1

    New Crysis Details

    check the video interview

  • wootoow

    #2
    Re: New Crysis Details

    Good interview. I'm happy to hear him admit that the Farcry multiplayer was crap and that they rewrote the entire network code. I also like the dynamic campaign that he spoke of.
    And after seeing the in-game footage, i can already hear people moaning and complaining "I cant run this on my comp. Thats crap cause i can run HL2 and FEAR just fine." lol

    Comment

    • SgT.uK

      #3
      Re: New Crysis Details

      sounds amazing, il certainly be getting it

      Comment

      • Eternal-Souljah

        #4
        Re: New Crysis Details

        Originally posted by SgT.uK
        sounds amazing, il certainly be getting it
        You do know that you need a top of the range PC to run it, no doubt with Vista and a DX10 card.

        Anyway it looks amazing, FarCry has amazing graphics and that was created like 3 years ago and today still looks amazing, so theres no doubt optimism towards this games graphics.

        off topic but does anyone know when ET Quake wars or Stalker will release? maybe im behind on news but if anyone knows hit it up.

        Comment

        • Tenshi

          #5
          Re: New Crysis Details

          ye youd need a card with unified memory and a geometry unit...dx10...though im sure the game will run in dx9 mode too.

          Comment

          • SgtMattBaker
            Member
            • Aug 2007
            • 1719

            #6
            Re: New Crysis Details

            yup it will run with XP and DX 9, but it wont be that great this way

            Comment

            • MG36CE Fan

              #7
              Re: New Crysis Details

              *jaw drop*


              those graphics are......man there are no words to describe them it is B-E-A-U-T-I-F-U-L

              Comment

              • i made you

                #8
                Re: New Crysis Details

                I'm glad I'm waiting for a DX10 card. These "Prescott" cards out now will be useless once Vista games come out.

                Comment

                • sackynut

                  #9
                  Re: New Crysis Details

                  okay so let me get this straight, I need FACTS not speculation.

                  1. will it run in xp/dx9 at all?

                  (if answer to #1 is yes) 2. will the gfx be way worse?

                  Comment

                  • wootoow

                    #10
                    Re: New Crysis Details

                    Yes the game will run on dx9 and as for the graphics, the ingame footage video was done with dx9 so theres your answer.

                    here's a link with more info. Paragraph 5 has your answer.

                    http://www.gamespot.com/pc/action/cr...ml?sid=6150139

                    Comment

                    • i made you

                      #11
                      Re: New Crysis Details

                      It shouldn't be too different. I bearly notice the difference between DX8.1 and DX9 on HL2. Ubisoft will make it DX9 compatible so more people will buy it. On a side note, microsoft making Halo 2 PC a DX10 game is completely stupid. It's not gonna make me buy Vista, it uses outdated graphics, and Halo 3 will probably be out before it.

                      Comment

                      • wootoow

                        #12
                        Re: New Crysis Details

                        I'm sure the difference will be bigger than you expect.

                        Microsoft is currently working on a large update to the Direct3D API. Originally called Windows Graphics Foundation, DirectX 10, and later DirectX Next, but currently referred to as Direct3D 10, it will appear as part of Windows Vista. Version 10 will represent a departure from the driver model of DirectX Graphics 9.0, with the addition of a scheduler and memory virtualization system. Direct3D 10 will forego the current DirectX practice of using "capability bits" to indicate which features are active on the current hardware. Instead, Direct3D 10 will define a minimum standard of hardware capabilities which must be supported for a display system to be "Direct3D 10 compatible". According to Microsoft, Direct3D 10 will be able to display graphics up to 8 times faster than DirectX Graphics 9.0c. In addition, Direct3D 10 will incorporate Microsoft Shader Model 4.0.

                        Comment

                        Working...