New Crysis Details
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Re: New Crysis Details
Good interview. I'm happy to hear him admit that the Farcry multiplayer was crap and that they rewrote the entire network code. I also like the dynamic campaign that he spoke of.
And after seeing the in-game footage, i can already hear people moaning and complaining "I cant run this on my comp. Thats crap cause i can run HL2 and FEAR just fine." lol -
Re: New Crysis Details
You do know that you need a top of the range PC to run it, no doubt with Vista and a DX10 card.Originally posted by SgT.uKsounds amazing, il certainly be getting it
Anyway it looks amazing, FarCry has amazing graphics and that was created like 3 years ago and today still looks amazing, so theres no doubt optimism towards this games graphics.
off topic but does anyone know when ET Quake wars or Stalker will release? maybe im behind on news but if anyone knows hit it up.Comment
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Re: New Crysis Details
Yes the game will run on dx9 and as for the graphics, the ingame footage video was done with dx9 so theres your answer.
here's a link with more info. Paragraph 5 has your answer.
http://www.gamespot.com/pc/action/cr...ml?sid=6150139Comment
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Re: New Crysis Details
It shouldn't be too different. I bearly notice the difference between DX8.1 and DX9 on HL2. Ubisoft will make it DX9 compatible so more people will buy it. On a side note, microsoft making Halo 2 PC a DX10 game is completely stupid. It's not gonna make me buy Vista, it uses outdated graphics, and Halo 3 will probably be out before it.Comment
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Re: New Crysis Details
I'm sure the difference will be bigger than you expect.
Microsoft is currently working on a large update to the Direct3D API. Originally called Windows Graphics Foundation, DirectX 10, and later DirectX Next, but currently referred to as Direct3D 10, it will appear as part of Windows Vista. Version 10 will represent a departure from the driver model of DirectX Graphics 9.0, with the addition of a scheduler and memory virtualization system. Direct3D 10 will forego the current DirectX practice of using "capability bits" to indicate which features are active on the current hardware. Instead, Direct3D 10 will define a minimum standard of hardware capabilities which must be supported for a display system to be "Direct3D 10 compatible". According to Microsoft, Direct3D 10 will be able to display graphics up to 8 times faster than DirectX Graphics 9.0c. In addition, Direct3D 10 will incorporate Microsoft Shader Model 4.0.Comment
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