A memorial to 1.12

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  • A.Special.Pilot

    #1

    A memorial to 1.12

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    Best BF2 days ever. Loved it or hated it ? leave a comment ........
  • Pilo-II

    #2
    Re: A memorial to 1.12

    ****ing hated it. Thank God you can't do that **** no more!

    Comment

    • Demonicfrog

      #3
      Re: A memorial to 1.12

      Heh, BF2 is better now than ever.

      Comment

      • redragon

        #4
        Re: A memorial to 1.12

        I hated the C4ers and never used noob tube, but I bunny hopped with the grenade launcher. Being an assault was fun, but now I like bf2 much better.

        Comment

        • N2K

          #5
          Re: A memorial to 1.12

          I think its funny people that dolphing dive because they are afraid to die is skills.

          Comment

          • Rambo-82(NOR)

            #6
            Re: A memorial to 1.12

            good these noob days are over

            Comment

            • XmetallicaXguitarstX
              Member
              • Jul 2006
              • 3014

              #7
              Re: A memorial to 1.12

              They showed the only bad thing about 1.12... lol. They didn't show how the jets were how they should be, and you could do that sprint bug thing so you could sprint forever (helped for running long distance), and all of the other positive things about 1.12.

              Comment

              • baroque

                #8
                Re: A memorial to 1.12

                oh i miss those days, good players were good, now its just 50/50 in firefights.
                only the s hitty players who got owned complain

                Comment

                • Cole-Train

                  #9
                  Re: A memorial to 1.12

                  1.12, we hardly knew ye

                  Comment

                  • xero

                    #10
                    Re: A memorial to 1.12

                    Originally posted by baroque
                    oh i miss those days, good players were good, now its just 50/50 in firefights.
                    only the s hitty players who got owned complain
                    agreed.

                    Comment

                    • Alcorr

                      #11
                      Re: A memorial to 1.12

                      Yep....back in teh days of choppers being balanced....the noobs complain, and now we have 1.2 and then 1.21 and now 1.22...and soon 1.3....

                      Comment

                      • xero

                        #12
                        Re: A memorial to 1.12

                        Originally posted by Alcorr
                        Yep....back in teh days of choppers being balanced....the noobs complain, and now we have 1.2 and then 1.21 and now 1.22...and soon 1.3....
                        EXACTLY! now they reducing the missles in sf choppers... damn noobs.

                        Comment

                        • Paas

                          #13
                          Re: A memorial to 1.12

                          Originally posted by baroque
                          oh i miss those days, good players were good, now its just 50/50 in firefights.
                          only the s hitty players who got owned complain
                          You're so full of poo' it's amazing, you and this thread starter.

                          Yes, you love the idea of bouncing around like a jack rabbit and flinging ammo without using half of the combat system in place (No crouch, No prone, no side effects to your actions just 100% accuracy at all times while exploiting the unavoidable lag when playing an online FPS)?

                          I don't get people like you, how can you honestly expect the game to stay in a state where a tank is nothing to fear because you can simply throw ofg the hit detection to such an exteme manner, no one can peg you? C4 is being used as a glorified M203, and the M203 is being used as a close range mortar shot.

                          It all didn't make any sense, it was fast paced beyound the confines of counter strike. Hell, even counter strike had a more logical and "skill" based approach to gaming than BF2 of old. Heck, in CS you are least have to know what each weapons qualities were, how you are going to fair againt certain other weapons, and where to aim and lead to get that essential headshot.

                          BF2 on the other hand, no matter what the weapon, what the situation, just hop and fire. Have an M16? Hop and Fire. Got some extra C4 on ya'? Hop and Fire. Got a DOA12? Hop and Fire? Support? Hop and Fire. Spec-Ops? Hop and Fire, and see C4 tactic above.

                          BF2 was such a linear game in it's infant state, classes had no distinction because the all "REQUIRED" the exact same playstyle to be competitive. Fact of the matter was, if you didn't hop, you were going to die and probably not land a single shot on the proned moddel on your screen that's really already airborne and prone and firing at you from the sky... etc. etc.

                          Originally posted by metallicaguitrst
                          They didn't show how the jets were how they should be
                          Utter-Bull crap. Granted, it's not much different from now. Yet, Jet's were "UNGODLY" in 1.12. Not even mobile Anti-Air posed a reasonable threat. Static A.A. posed "NO" threat, none. Even without flares and flying in a straight line odds are that static A.A. would have still missed; not only that, it would have collided with a friendly target halfway across the map.

                          ...then we go into Air to Air combat. It was a joke. It was basically BF1942 with new skins as it almost "EXCLUSIVELY" required a FlightStick and Cannons to be even remotely effective. Missiles, BAH! They didn't hit jets flying in a straight line without flares, let alone a turning one. Matter of fact, all I had to do was turn to avoid missiles in 1.12, I didn't have to Split-S, I didn't have to double Split-S, nothing. I just turned, and watched as someone "Teamkilled" their friendly blackhawk.

                          Air combat was a complete sham. All it allowed was two "Elitist" to duke it out in never ending Dog Fights while never truely involving themselves in the actual ground offensive, unless they both wanted to whore up points and laugh at the completely worthless Anti-Air defenses of the peons below them.

                          ...you two are outrageously off base. The changed made thus far show that Dice/EA and a bulk of the community feel the same.

                          {WP}Paas

                          Comment

                          • TITAN126

                            #14
                            Re: A memorial to 1.12

                            This was posted on secretsofbattlefield about 4 months ago...

                            Comment

                            • Jugga, Bugga.

                              #15
                              Re: A memorial to 1.12

                              Originally posted by TITAN126
                              This was posted on secretsofbattlefield about 4 months ago...
                              STFU LEAVE LOKI AND NEW+EXCLUSiVE MATERIAL LONE

                              Comment

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