I do. If they are quick and safe, then I have no problem giving them an extra buck or two. Some of you have probably never used a taxi before. You may have other people perform services for you that are worth a certain amount of money depnding on the quality like waiters and waitresses. The same principal applies.
So what does this have to do with BF2, you may be asking?
BF2 does not tip the taxi driver. They don't even pay the man. They jump out of the taxi, tuck & roll and take off sprinting the other way down the street and thats not very nice.
So what the hell has Phrag been smoking, you may be asking?
What I mean is there are vehicles that serve little or no other function except to transport infantry and provide a mobile spawn point. This is not a problem since these vehicles work very well at what they do and have started to help improve my win to loss ratio.
The problem is when I start a squad and jump in a transport chopper, for example, I play the round without scoring a kill or points of any kind. I don't mind that much since my team usually wins when we use this tactic but, sometimes you get into a server where people just don't get it and I end up with a loss and a 0 GP, 0 TP, 0 K, 1-3 D round.
IMO, some team point should be awarded to all the players that provide safe, fast and strategicly imperative transport to there fellow team mates. This may also have the additional benefit of cutting down on the camping of vehicle spawns through giving the drivers of multi-player vehicles an incentive to wait for other infanty to get in. It would denfinetly make more people use the APC as an Armored Personel Carrier and not just a tank repair station with a gun.
Anyway, thats my 2 cents. Gotta go try to find more players who will still set foot in a black hawk.
So what does this have to do with BF2, you may be asking?
BF2 does not tip the taxi driver. They don't even pay the man. They jump out of the taxi, tuck & roll and take off sprinting the other way down the street and thats not very nice.
So what the hell has Phrag been smoking, you may be asking?
What I mean is there are vehicles that serve little or no other function except to transport infantry and provide a mobile spawn point. This is not a problem since these vehicles work very well at what they do and have started to help improve my win to loss ratio.
The problem is when I start a squad and jump in a transport chopper, for example, I play the round without scoring a kill or points of any kind. I don't mind that much since my team usually wins when we use this tactic but, sometimes you get into a server where people just don't get it and I end up with a loss and a 0 GP, 0 TP, 0 K, 1-3 D round.
IMO, some team point should be awarded to all the players that provide safe, fast and strategicly imperative transport to there fellow team mates. This may also have the additional benefit of cutting down on the camping of vehicle spawns through giving the drivers of multi-player vehicles an incentive to wait for other infanty to get in. It would denfinetly make more people use the APC as an Armored Personel Carrier and not just a tank repair station with a gun.
Anyway, thats my 2 cents. Gotta go try to find more players who will still set foot in a black hawk.
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