One thing I'd like to se...

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  • [Expletive Deleted]
    The Penetrator
    • Oct 2006
    • 2855

    #1

    One thing I'd like to se...

    I'd like to see one of two changes to the spawn system. Having static spawn points can lead to problems. More than once I've spawned to a claymore pointing at me, or an APC spamming that unoccupied spot knowing that someone will spawn there.

    Idea 1) Have the spawns tweaked to be less "campable." In the UT games, you usually don't spawn IN the line of fire. You generally spawn a reasonable distance away from enemies. I know, I know, spawn somewhere else. Well, if you join a server, and your first 3 spawns at 3 different points result in spawning dead, that isn't cool at all.

    2) Have the spawns ABOVE the spawn point, so you parachute in. That way you'd never be able to spawn on a claymore or APC fest. And snipers would have to WORK to spawn camp. It could also open up more places to fight from, as well. All that wasted real estate on the rooftops of Karkand would be a potential place from which to attack.

    These are just a couple ideas. This came about from a round of Karkand against a squad of snipers. They posted claymores at the known spawn locations on a few spawn points, and waited for the points to roll in. Their commander dropped a couple supply crates, and they kept it up for a while. Sneaky guys, too.
  • DrunkenPirate
    Ascended
    • Mar 2005
    • 4210

    #2
    Re: One thing I'd like to se...

    The issue is not enough spawn location at the flags.
    Don't worry though, we will address this at PoE2 :)

    Comment

    • Alcorr

      #3
      Re: One thing I'd like to se...

      You are correct about the problems but the real issue is what he said:

      The issue is not enough spawn location at the flags.

      Comment

      • SirCyRo

        #4
        Re: One thing I'd like to se...

        The lack of spawn points in BF2 is a real pain in the ass. Especially on Karkand. I admit, I have spawn camped while in a APC or tank at the Hotel or Square. If you play Karkand enough, you get to learn where all the spawn points are. Clearly, at Hotel, you spawn in that hallway that has the arch, or the alleyway next to it, or the alleyway next to the ladder, etc. There are a few more just at hotel, but those are the well known ones. Players KNOW THIS!

        Spawn location is a very tricky subject. Some games wait til the area is clear before letting you spawn. Some games dont' care, and will spawn you infront of a moving vehicle (Halo!). BF2 has the annoying habbit of spawning me RIGHT IN FRONT OF AN ENEMY TANK THAT IS LOOKING RIGHT AT ME. I mean, of all the spawn spots it could choose, it spawns me directly in the tank driver's view. All he has to do is push his fire button without even moving his aim!

        Yes, the spawn system in BF2 is one of my pet peeves. So, I guess that's why its better to spawn on the squad leader, but what if you ARE the squad leader, have to spawn at Hotel because it's your last base and its under attack. Hmmm, well, as it stands now, you'll most likely spawn DEAD.

        Comment

        • Alcorr

          #5
          Re: One thing I'd like to se...

          you'll most likely spawn .
          Is that possible to spawn , because if you spawn you can't be at same time. lol.....

          Anyways yeah I wish there were just more spawn locations not more flags but locations at each flag...

          Comment

          • fatLUNCH

            #6
            Re: One thing I'd like to se...

            Good Thought!! I like it

            Comment

            • =IMO=THJones

              #7
              Re: One thing I'd like to se...

              Originally posted by jimtool655321
              I'd like to see one of two changes to the spawn system. Having static spawn points can lead to problems. More than once I've spawned to a claymore pointing at me, or an APC spamming that unoccupied spot knowing that someone will spawn there.

              Idea 1) Have the spawns tweaked to be less "campable." In the UT games, you usually don't spawn IN the line of fire. You generally spawn a reasonable distance away from enemies. I know, I know, spawn somewhere else. Well, if you join a server, and your first 3 spawns at 3 different points result in spawning dead, that isn't cool at all.

              2) Have the spawns ABOVE the spawn point, so you parachute in. That way you'd never be able to spawn on a claymore or APC fest. And snipers would have to WORK to spawn camp. It could also open up more places to fight from, as well. All that wasted real estate on the rooftops of Karkand would be a potential place from which to attack.

              These are just a couple ideas. This came about from a round of Karkand against a squad of snipers. They posted claymores at the known spawn locations on a few spawn points, and waited for the points to roll in. Their commander dropped a couple supply crates, and they kept it up for a while. Sneaky guys, too.
              this was the problem previously in the bf series which led them to create squad leaders to spawn on, which has become a problem of its own, always someone looking for a way to score no matter how unreal or unfair...

              Comment

              • Warm Pudgy

                #8
                Re: One thing I'd like to se...

                yar, if theres a tank at your flag, you can pretty much guess where you'll spawn...right infront of it

                a friend and i would play together alot and usually i was the squad leader and the medic, so id stay alive more often
                and when id be hiding from the tank, hed spawn on me out in the open, or around the corner, in plain view and just get splattered again

                Comment

                • [Expletive Deleted]
                  The Penetrator
                  • Oct 2006
                  • 2855

                  #9
                  Re: One thing I'd like to se...

                  Originally posted by DrunkenPirate
                  The issue is not enough spawn location at the flags.

                  I guess that was what my first idea was leaning towards. The fact that the Suburbs on Karkand only has about 3 spawn locations sucks. That's probably the place I've been insta-claymored the most.

                  Comment

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