Is this hypocritical mines/claymores

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  • imported_Phenomenomenon

    #1

    Is this hypocritical mines/claymores

    Since the last patch I have to say I hate claymores. You can put them at bottlenecks (Sharqi tv station) and really there is nothing to do about them.

    However with mines, you can always be an engineer and wrench them to remove them. There is a counter for mines. You can also get out of your vehical and go on foot.

    I personally enjoy mines now with FF off. I can actually win rounds doing my job as an engi. And since you can spot/rimove mines I do not feel it is a cheap tactic like claymoring infantry only bottlenecks.

    If I'd had my way I'd have FF ON for claymores and off for mines.

    Two questions.... Is the switch to turn FF on or off the same for both mines or claymores or can I set them both individually?

    The second question is. What are your thoughts on mines and claymores FF settings.
  • ptegan
    Member
    • Jul 2006
    • 2666

    #2
    Re: Is this hypocritical mines/claymores

    The setting is for both mines at the same time unfortunatly. You can't have FF on for at mines and off for claymores for example.

    Yes you can do something about claymores. Eitehr remove them as an engineer or travel with a medic who revives you every time you jump on one.

    Comment

    • =IMO=THJones

      #3
      Re: Is this hypocritical mines/claymores

      I think ff should be on for both and they should be destructible, i think they shoulda left them alone...as for sharqi...squad up have at least one medic send in the sacrificial lamb and revive him rinse reapt as needed untill you clean the flag..btw 2 support guys one on the flag one on the stairwell with a medic in hiding is way more devistating than claymore protecting it...

      Comment

      • imported_Phenomenomenon

        #4
        Re: Is this hypocritical mines/claymores

        If they turn off ff but make mines destructable then I could work with that. I would just change up my style from defensive placement to Rambo Engineer placing mines on top/near vehicles then droppng grenades to detonate.

        But if they make them indestructable, that would suck hugely.

        I know about whole medic revive thing for claymores. Ya, it CAN work but if you combine claymores with the support guy who's supplying them and lending his grenades to the matter.....

        As for engineering them I rarely find myself lucky enough to be on the wrench side of a claymore.

        It is my opinion they are unbalanced as they are and I play all the maps. I'm not envy bitching cuz some sniper is getting a better score than me at the whoretel on Karkand.

        Comment

        • evilzucchini

          #5
          Re: Is this hypocritical mines/claymores

          You can put them at bottlenecks (Sharqi tv station) and really there is nothing to do about them.
          Yes there IS something you can do about them. What you do is play as a team and don't have your medic lead the way. . . you stay spread out and let the claymore take your guy out and then have the medic run up and revive them. It is SOOOOO easy.

          You complain about "bottle necks" but there are so few of those in the game and, frankly, I am not even sure if there are any.

          Claymores are not that bad if you play as a team or use your brain.

          That being said, I completely agree that they should be destructible by grenades. It is ridiculous that if I want to get by a claymore and I see it I can't do anything about it.

          But they are absolutely useless when FF is on for them and I really like the setting having them off and I rarely play sniper so this is not for my benefit.

          Comment

          • HowieMandel

            #6
            Re: Is this hypocritical mines/claymores

            Exactly Evil.
            When we as a squad encounter claymores at bottlenecks, we leave the squad leader behind, and send in the folks to die and destroy them at the same time.
            YOu see this is why all these squad posts are strung all over TotalBf2. Because if folks were really playing as a squad. Claymores, C4, snipers, tanks, apcs, and other infantry would pose an almost zero threat to them. But alas......this isnt the case.
            Hell, i've been in a tank, stoped at a line of mines. Watching engy after engy walking right by me, and the mines. This speaks volumes regarding where most folks heads are at durring play.

            That being said, I completely agree that they should be destructible by grenades. It is ridiculous that if I want to get by a claymore and I see it I can't do anything about it.
            The best way i can see this is if an engy could disable it. Otherwise, we all saw how the nades were last patch. I mean seriously it rendered claymores and mines unusable. It really did.

            Comment

            • imported_Phenomenomenon

              #7
              Re: Is this hypocritical mines/claymores

              Tv station medic trick works on lightly defended TV station. When it's hot with a lot of action, claymores offer the defense a huge advantage.

              All and all, I won't cry nerf. I rarely ever bitch about game balance issues. My moto is adapt or die. I'll just curse through my clinched teeth and call shinanigans on the claymore spammers.

              At anyrate I don't think that mines and claymores should be handled in the same manner. They are different.

              Comment

              • DosX

                #8
                Re: Is this hypocritical mines/claymores

                They should allow Snipers to disarm/remove claymores, and Spec Ops to disarm/remove C4. Just make them the same as Mines.

                Of course I don't know how you'd get close enough to claymores to disarm them? Maybe give them a semi-upward blast radius.... so you could crawl up to them.

                And of course, Mines/C4/Claymores should definately be destroyable by grenades.

                Comment

                • imported_Phenomenomenon

                  #9
                  Re: Is this hypocritical mines/claymores

                  Originally posted by evilzucchini
                  You complain about "bottle necks" but there are so few of those in the game and, frankly, I am not even sure if there are any.
                  Tv Station flagroom access; your choice, ladder or door from stairs.

                  Comment

                  • DrunkenPirate
                    Ascended
                    • Mar 2005
                    • 4210

                    #10
                    Re: Is this hypocritical mines/claymores

                    I think the claymores went a little too far in 1.2
                    Which is whyon our citymaps server we re-enabled the FF setting for them.
                    Ifpeople drop them in dumb places then they deserve the teamkill.

                    Comment

                    • Leeus

                      #11
                      Re: Is this hypocritical mines/claymores

                      Clamores and mine only effect lonewolves... (Crybaby lonewolves hate them).

                      Originally posted by ptegan
                      Yes you can do something about claymores. Eitehr remove them as an engineer or travel with a medic who revives you every time you jump on one.
                      This should end this entire thread. There isn't anything else to say.

                      Originally posted by DrunkenPirate
                      Which is whyon our citymaps server we re-enabled the FF setting for them.
                      .
                      Another server gone to hell.

                      Comment

                      • evilzucchini

                        #12
                        Re: Is this hypocritical mines/claymores

                        Originally posted by Phenomenomenon
                        Tv Station flagroom access; your choice, ladder or door from stairs.
                        Actually, you can also take a helicopter there, land on the roof and parachute down. :)

                        (just being an ass)

                        But seriously, there are only a few places on any map where this is the case. . .and if you are taking the TV station you should be doing it as a group anyway and that group should have medic. He should be the last one in.

                        Comment

                        • DrunkenPirate
                          Ascended
                          • Mar 2005
                          • 4210

                          #13
                          Re: Is this hypocritical mines/claymores

                          Originally posted by Leeus
                          Another server gone to hell.
                          Yes, that must be why we are ranked #1

                          Comment

                          • evilzucchini

                            #14
                            Re: Is this hypocritical mines/claymores

                            Drunken,

                            People DO like playing in hell.

                            Comment

                            • Zefram

                              #15
                              Re: Is this hypocritical mines/claymores

                              uhm... like mines... you can wrench claymores away.

                              END OF THREAD.

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