Does anyone know how to manipulate the direction in which the spent cartridges ejects? I suspect it's got to do with the folders within Objects_server.zip/effects/weapons/shellejections/emitters. I've looked in the e_shellejection_9mm folder and the e_shellejection_9mm.tweak file, but I'm unsure as to which field to edit. :hmm:
I've only discovered that the .tweak files of the actual weapons in Objects_server.zip/weapons/handheld and the respective folders only contain parameters that change the orientation of the shells that eject, not the direction.
Additionally, I would like to know how to duplicate templates for casings, because if what I suspect is true, I need another template for the generic 9mm cartridge in order to allow only a particular SMG to have a different shell ejection direction, since I believe the weapons ejecting the 9mm casing uses the same generic template.
I've only discovered that the .tweak files of the actual weapons in Objects_server.zip/weapons/handheld and the respective folders only contain parameters that change the orientation of the shells that eject, not the direction.
Additionally, I would like to know how to duplicate templates for casings, because if what I suspect is true, I need another template for the generic 9mm cartridge in order to allow only a particular SMG to have a different shell ejection direction, since I believe the weapons ejecting the 9mm casing uses the same generic template.
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