Casing Ejection

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  • Holland Close

    #1

    Casing Ejection

    Does anyone know how to manipulate the direction in which the spent cartridges ejects? I suspect it's got to do with the folders within Objects_server.zip/effects/weapons/shellejections/emitters. I've looked in the e_shellejection_9mm folder and the e_shellejection_9mm.tweak file, but I'm unsure as to which field to edit. :hmm:

    I've only discovered that the .tweak files of the actual weapons in Objects_server.zip/weapons/handheld and the respective folders only contain parameters that change the orientation of the shells that eject, not the direction.

    Additionally, I would like to know how to duplicate templates for casings, because if what I suspect is true, I need another template for the generic 9mm cartridge in order to allow only a particular SMG to have a different shell ejection direction, since I believe the weapons ejecting the 9mm casing uses the same generic template.
  • imported_Iridium

    #2
    Re: Casing Ejection

    if i understand you correctly, what you want actually IS in the .tweak of the weapon, so no need to mess with the effect templates. just change the rotation of the emitter and you will change the direction in which the shell will be ejected. Check it out in the editor for the most clear representation.

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