I’ve been reading a lot of post about stat patters and I was thinking that one way to stop it was that every time someone kills a enemy, and someone revives them they should get the +2 points taken away. What do you guys think?
new idea
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<}US{>BlackHawkPilot73Tags: None -
RSS_TheGryffon -
SiLeNTrigger -
<}US{>BlackHawkPilot73 -
RSS_TheGryffon
Re: new idea
ok i see what you're getting at now. Its a good idea, but I doubt it would be implemented, would cause too much furore
edit, a thought
player x kills player y
player x gets 2 points once the revive counter has run out and player y re-spawnsComment
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imported_Remmydox
Re: new idea
Mate, What if I shoot you, and then get +2 Points.
Then you get revived. I lost my -2 points!
WTFComment
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<}US{>BlackHawkPilot73
Re: new idea
it would be -2 points that are in anywhere that can be been you just get 2 points off ur score beacuse you really didnt "kill him".Originally posted by RemmydoxMate, What if I shoot you, and then get +2 Points.
Then you get revived. I lost my -2 points!
WTFComment
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poisonsoul
Re: new idea
What they should do is limit the number of times you can receive points from an individual.Comment
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AlphaCueUp -
Leemus
Re: new idea
Th9s would be bad as it would kinda put your score down to luck.
Luck that the person you wounded was far enough away from medic.
Kinda puts YOUR score in the hands of th ENEMY which is always a bad thing.Comment
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mlkmnz -
Re: new idea
agreed.Originally posted by mlkmnzMan sounds just way to complicated. Just play the game.Comment
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baggygreen
Re: new idea
i support the idea of waiting to recieve your points until they respawn, that makes sense because then you actually get the 'kill'.Comment
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PBAsydney
Re: new idea
No, it's a bad idea, stat padders would just wait reviving that excact delay, and keep going with a little less points, while in normal combat you often revive teammates almost instantly.Comment
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