Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Please give me your advice on choosing the best rounded weapons package.....just made Gunnery and here is what is left for me to choose from.....I'm having a tough time deciding
Engineer unlocks - Jackhammer and MP-7
Assault - F2000
Sniper - L96
Anti-Tank - DAO-12 and P90
L96 is basically a m24 with a cool sound
DAO is a kickbutt auto shotgun ..but only good at close ranges
jackhammer is alright..but i never play as engie so its useless plus..it has a real long reload time
F2000..looks great..but its not that accurate, but its still a nice assault rifle with a nade launcher
its really all about how you play the game...what class do you play the most?? but if it was up to me i would choose the L96 just because im a sniper
the EXACT answer is NOT what is BEsT weapon
but what KIT do you plan to play most often till you get your enxt promotion
no sense choosing, eg the DAO 12 if you never play AT :P
DAO and L96. Unless you really like assault, then get the F2000 and DAO.
Without the DAO, fighting other infantry with AT is unbearable. With it, you've got one of the game's most famous I Win Buttons.
Shooting out other snipers without the L96 is just a tremendous pain in the ass. They've all got one, they can all hit you from a mile away because they've all got the L96 and it's so stupidly accurate, and the M95 just doesn't cut it for that.
EDIT -- The F2000 is like a slightly-nerfed AK-101 with a grenade launcher. It's hardly any different than the stock assault guns. The REAL difference is the flashbangs, which are tremendously effective at... well.... ruining everything.
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