What EA should do for the snipers..

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  • SiLeNTrigger

    #1

    What EA should do for the snipers..

    1-) Make Sniper shots kill instantly unless the class of the victim has a vest. A real .50 cal tears your body up in one shot. It doesnt even have to hit you, the vacuum would suck your arm right off.

    2-) Clear up the fog on Strike At Karkand. It would be a better map if there was no brown fog.

    3-) ANY GUN FACE/NECKshot should kill. Really, if you get hit with a pistol in the face or neck should kill you (unless you are 50 cent). I say face shot and neckshot because we ARE wearing helmets.. So it should work unless shot with a sniper rifle.

    4-) Only commander scan and spotting should show snipers. UAV shouldnt.

    Anyone else want to add?
  • Sadistic_1

    #2
    Re: What EA should do for the snipers..

    Should take the kit right out of the game and make you ******* get into the action.

    Comment

    • DaSniper079

      #3
      Re: What EA should do for the snipers..

      Making the sniper rifle a one-shot kill would be too much.

      I would like a scope with different zooms...maybe make different zooms an unlock so it could seperate the true snipers who are dedicated to sniping from the n00bs.

      Comment

      • rombaft

        #4
        Re: What EA should do for the snipers..

        I think you need some practice with sniper rifles then , when sniping from a good spot, you can pick off tons of guys with the sniper rifle,
        and the SVD is one mean headshot machine.

        also learn to use the pistol, it's more powerfull then you think.

        and you have the lamest weapon of them all on board, the dam claymore.

        what more do you people want ???

        Comment

        • sarb

          #5
          Re: What EA should do for the snipers..

          they just need to fix it so that when an enemy sets off the claymore, and it also damages a friendly, you dont get a penalty for team damage/kill

          Comment

          • RingPirate

            #6
            Re: What EA should do for the snipers..

            This has been discussed many times.
            But I'd say the sniper kind is about right. One shot kills might be realistic and would be great for all you snipers but it would scrue up the whole ballance of the game. Karkand is great, in no way should be changed. You might just have to become a better sniper that's all.

            Comment

            • rombaft

              #7
              Re: What EA should do for the snipers..

              Originally posted by sarb
              they just need to fix it so that when an enemy sets off the claymore, and it also damages a friendly, you dont get a penalty for team damage/kill
              lol, are you an idiot or what ? the clauymore is already the most lamest and no skilled weapon in the game, and you want to make it even more lame and no skilled .

              But here is a surprise to you, in patch 1.3 clay will be destroyable again and snipers will be able to pick them up, so it's done with placing your stupid clay all over the place .

              yet another thing, if you get tk's of your claymores going off because they got triggered by enemy , this means you are a claymore spammer, placing claymores everywhere in the heat of the battle where they don't belong

              Comment

              • Alcorr

                #8
                Re: What EA should do for the snipers..

                Should take the kit right out of the game and make you ******* get into the action.
                When I read posts like these I know that the poster either really gets owned by snipers alot, or REALLY thinks that snipers don't help out team.

                There have been many threads about this before, and while the majority of snipers don't help team as much as other kits do, the ones that REALLY know what they are doing can easily get many more kills than any vehicle whor or regular infantry player like medic or assault....

                Sniper is fine as is, they just need to fix the claymores. The good snipers hit the heads, and besides, its not like its that hard to hit someone twice....

                And yes, I am a sniper, and I know what im talking about.

                Comment

                • imported_bigpappa
                  Member
                  • Oct 2006
                  • 2159

                  #9
                  Re: What EA should do for the snipers..

                  Originally posted by rombaft
                  lol, are you an idiot or what ? the clauymore is already the most lamest and no skilled weapon in the game, and you want to make it even more lame and no skilled .

                  But here is a surprise to you, in patch 1.3 clay will be destroyable again and snipers will be able to pick them up, so it's done with placing your stupid clay all over the place .

                  yet another thing, if you get tk's of your claymores going off because they got triggered by enemy , this means you are a claymore spammer, placing claymores everywhere in the heat of the battle where they don't belong

                  what about the c4? it requires no skill.

                  Comment

                  • Sadistic_1

                    #10
                    Re: What EA should do for the snipers..

                    Relax man, it was just a joke.

                    No I dont get owned by snipers, but I dont really appreciate them either. Most of the snipers I see out there now don't even set their claymores up to protect themselves. They are going for the easy kill which tells me they likely can't handle the ground fight that's going on.

                    Oh, I haven't seen too many snipers racking up the score. There are good snipers out there, but they're few and far between.

                    Comment

                    • Penci|

                      #11
                      Re: What EA should do for the snipers..

                      Originally posted by sarb
                      they just need to fix it so that when an enemy sets off the claymore, and it also damages a friendly, you dont get a penalty for team damage/kill
                      No what needs to be done is turn the claymore FF back on so that you can't go around spamming claymores where ever you want to without fear of TK'ing someone.

                      Magical claymores that tell friend from foe and no TK's for Arty are two of the biggest reasons that pubbing this game sucks.

                      Comment

                      • ConscriptVirus
                        Member
                        • Oct 2007
                        • 6369

                        #12
                        Re: What EA should do for the snipers..

                        if they make the m95 a one shot weapon..then they have to make it so that u have to deploy the bipod ..or else ur shot would be like...way off and ull have a dent in ur arm

                        also, isnt the fog dependent on ur view distance ie..50% v. distance will have more fog thant 100% v. distance
                        but the UAV is a good idea

                        Comment

                        • dBs

                          #13
                          Re: What EA should do for the snipers..

                          Originally posted by Penci|
                          No what needs to be done is turn the claymore FF back on so that you can't go around spamming claymores where ever you want to without fear of TK'ing someone.

                          Magical claymores that tell friend from foe and no TK's for Arty are two of the biggest reasons that pubbing this game sucks.
                          Claymores WERENT used when FF was on for them. If a sniper did try to use them, then 80% of the time (realistically) it resulted in friendly death, even if the spot was chosen carefully. Do you remember all those posts not to long ago about people "not seeing the skull and crossbones"? Well, all of those posts will be back again.

                          The best way to aleviate the problem is to make them destructable by grenades and GL again, and for good measure by SRAW as well. That way EVERY kit can eliminate them unless the sniper is smart (lays them with tact) and puts them in a place where its not possible to grenade them. In which case the sniper did a good job placing it.

                          Otherwise the sniper class is perfect in my opinion. With the unlocked weapons you have your choice of accuracy w/ less damage, rapid fire w/ less+ damage, and high power w/ less accuracy. Its really a very versitle class as it is now. I do frequent the top ranks playing only sniper (one of my favorite kits currently). The M95 is LETHAL at close range if you have quick aim and trigger finger.

                          Comment

                          • PHPT

                            #14
                            Re: What EA should do for the snipers..

                            Originally posted by Penci|
                            Magical claymores that tell friend from foe and no TK's for Arty are two of the biggest reasons that pubbing this game sucks.
                            Why do you need arty TK? Your commander's score is based on two factors, teammates gaining points and winning the game. Dumping poorly-placed artillery on your teammates causes you to suffer in both regards. Particularly when it automatically tells everyone that's even remotely close to the drop zone that it's coming in, and puts a big red marker over the map, most artillery TKs are the fault of the so-called "victim." It's no more a TK than some dumbass slamming his buggy into a tank.

                            And sniper one-hit-kills? They already buffed the accuracy, the M24 and L96A1 are pinpoint accurate all the way to the edge of the view fog, the M95 and semi-autos accurate enough to get a body shot crouched and usually a head shot prone.

                            What you're demanding is complete noobification of the sniper class based on realism, in a game where someone who stood on a pack of C4 when it blew up can be brought back to tip-top condition with a defibrilator.

                            And no UAV display? Here's a hint, UAVs don't show height, and don't distinguish snipers from anything else. The only time it makes a difference is when all of your buddies are dead, in which case you should be moving out anyway because the next commander satscan, he can spot you anyway because you're a big red dot in the middle of nowhere.

                            Do you remember all those posts not to long ago about people "not seeing the skull and crossbones"?
                            Yeah, because they couldn't, maybe if they fixed that glitch they wouldn't need such a hack solution like making them smart and indestructable.

                            Comment

                            • dBs

                              #15
                              Re: What EA should do for the snipers..

                              Originally posted by PHPT
                              Yeah, because they couldn't, maybe if they fixed that glitch they wouldn't need such a hack solution like making them smart and indestructable.
                              You will note that I said that they SHOULD be destructable. Read it again, youll see it this time.

                              Comment

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