UAV/SAT SCAN/ARTY - what do you think of them?

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  • rubberbudgie

    #1

    UAV/SAT SCAN/ARTY - what do you think of them?

    The UAV is fine as it is, especially now that you can see it so you know whether or not you are being watched.

    I think the satellite scan:
    a) shouldn't be able to differentiate between friend or foe but rather light up all heat sources and leave it up to the commander to be able to figure out which ones are enemies (which if he is doing his job properly should be easy as he'd know where all his troops are
    b) shouldn't be able to identify people who are concealed/under sufficient cover (or maybe give certain vehicles stealth capabilities)
    c) should only be able to be used every 5 minutes or so.

    Currently it totally removes any possibility of a surprise attack or ambush, which I think would make the game a lot more interesting if it were possible to launch covert strikes on the enemy, not to mention being able to send snipers in behind enemy lines to cause confusion and not have them get killed after only being there for 2 minutes.

    And personally I think that arty is the one biggest annoying thing in BF2. I don't think they should remove it entirely but maybe make it so that it is less frequent but more powerful and/or cover a greater area so that it gets used more strategically rather than for just raping the same point over and over again every couple of minutes or so like most commanders seem to do with it.

    What are your thoughts on the above points?
  • LoKi.

    #2
    Re: UAV/SAT SCAN/ARTY - what do you think of them?

    StOP WhInInG FfS !!!

    Comment

    • ARC|Noodles

      #3
      Re: UAV/SAT SCAN/ARTY - what do you think of them?

      Artillery always, ALWAYS hits me. It seems no matter where I am, even if I look clearly on my minimap to make sure I'm well away from that big red circle, I always get creamed by it. So I guess arty is annoying, but without it commander would be pretty useless if he had a crap team.

      I don't like your scan solution though, it's just nerfing the scan incredibly, then having to wait five minutes for it? Sorry but to me thats overkill. You could change it so that If ANYONE stands still, or hides under cover/ in a building or whatever then they wouldn't get picked up, or just picked up but for a second. About not being able to send snipers in though...Scan doesn't show snipers or Spec Ops if they aren't moving.

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      • Hidus

        #4
        Re: UAV/SAT SCAN/ARTY - what do you think of them?

        Originally posted by Inc|LoKi
        StOP WhInInG FfS !!!

        I'd rather read 100 of these "whine" posts than 1 of yours.

        If you have a problem with a topic, don't open it. Nobody likes a threadcrapper.

        Comment

        • N2K

          #5
          Re: UAV/SAT SCAN/ARTY - what do you think of them?

          there is a sign on your back that says "Arty me"

          Comment

          • rubberbudgie

            #6
            Re: UAV/SAT SCAN/ARTY - what do you think of them?

            Originally posted by Inc|LoKi
            StOP WhInInG FfS !!!
            I'm terribly sorry, I was under the impression that this forum was to discuss various issues people had with the many different aspects of bf2 and to find out other peoples thoughts on these issues. It appears I was mistaken......

            Originally posted by ChuChu
            I'd rather read 100 of these "whine" posts than 1 of yours.

            If you have a problem with a topic, don't open it. Nobody likes a threadcrapper.

            Comment

            • Wurum

              #7
              Re: UAV/SAT SCAN/ARTY - what do you think of them?

              Originally posted by ARC|Noodles
              Scan doesn't show snipers or Spec Ops if they aren't moving.
              Is this true? I guess you never know when the opposing commander is going to be sat scanning so it would be pretty usless to be spec ops and never move for fear of detection. I do like the idea of snipers not being picked up by sat scan.

              As for arty, when I command, it seems I always want to use it where my non-squadded frienlies are. So I end up getting a lot of tks because I can't warn them and they don't pay attention to the mini map. I guess I should employ the strategy of spamming the nearest enemy cp where there are no friendlies in hopes that the enemy will spawn there. Anybody find this approach successful?

              Comment

              • Hacksaw

                #8
                Re: UAV/SAT SCAN/ARTY - what do you think of them?

                I just reached over 20,000 global points, do I get an unlock now ffs?

                Comment

                • imported_bigpappa
                  Member
                  • Oct 2006
                  • 2159

                  #9
                  Re: UAV/SAT SCAN/ARTY - what do you think of them?

                  I can fire missiles from my wheel wells

                  Comment

                  • Hacksaw

                    #10
                    Re: UAV/SAT SCAN/ARTY - what do you think of them?

                    Originally posted by bigpappa
                    I can fire missiles from my wheel wells
                    Oh sh*t.

                    Comment

                    • 52CS Ratard

                      #11
                      Re: UAV/SAT SCAN/ARTY - what do you think of them?

                      Originally posted by Hacksaw
                      I just reached over 20,000 global points, do I get an unlock now ffs?
                      That's alot of points to be so clueless Sorry to give you guff, hard to resist though.

                      Anywho, sometimes it takes the stats servers a while to catch up. You will probably find you rank up on some random occasion, perhaps like I did at just under 21,000 global.

                      Comment

                      • Hacksaw

                        #12
                        Re: UAV/SAT SCAN/ARTY - what do you think of them?

                        Originally posted by 52CS Ratard
                        That's alot of points to be so clueless Sorry to give you guff, hard to resist though.

                        Anywho, sometimes it takes the stats servers a while to catch up. You will probably find you rank up on some random occasion, perhaps like I did at just under 21,000 global.
                        Yeah, probably not. Mayonnaise?

                        Comment

                        • -(PK)-DarkIllusion

                          #13
                          Re: UAV/SAT SCAN/ARTY - what do you think of them?

                          this isn't an RTS....

                          Comment

                          • Hacksaw

                            #14
                            Re: UAV/SAT SCAN/ARTY - what do you think of them?

                            Originally posted by -(PK)-DarkIllusion
                            this isn't an RTS....
                            I BEG TO DIFFER

                            Comment

                            • 52CS Ratard

                              #15
                              Re: UAV/SAT SCAN/ARTY - what do you think of them?

                              Originally posted by Hacksaw
                              I BEG TO DIFFER
                              Agreed. This game obviously intended to incorporate important elements of RTS games when it included the commander class. EA/DICE, imho, simply wants the pace of the game to remain frenetic and that is why they allow the commanders to see EVERYTHING. If you could make use of terrain masking, it would make the game much more cerebral/tactical but it would slow the pace of the game down. Presonnaly, I think they should make it a server option to determine whether or not terrain masking can be used.

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