Yeah, we're talking about eSports here on CS-Nation.net TotalGamingNetwork.com, what of it?
Click image for larger version

Name:	PGLStockholm.jpg
Views:	698
Size:	45.5 KB
ID:	3514090

A new update came out this evening for Counter-Strike: Global Offensive, or CS:GO as the kids say these days. This update is mostly about the addition of some new content related to the Stockholm 2021 CS:GO Major Championship that is set to take place starting October 26.

Today's update includes the 2021 Viewer Pass, Team Sticker Capsules, and Team Patch Packs that you can now optionally purchase. Half of all proceeds go to the teams and the organizations taking part in the 2021 Stockholm Major.

As it currently stands, the Major has a $2 million (USD) prize pool. This marks the largest prize pool in the history of CS:GO, but it's still just a drop in the bucket compared to something like Dota 2's The International which hit a record $40 million+ prize pool this year.

There are some additional parts to today's update, including some behavior tree stuff for A.I. and a few bug fixes. The full changelog is below.

STOCKHOLM 2021 CS:GO MAJOR CHAMPIONSHIP
  • The “Stockholm 2021 Viewer Pass” and the “Stockholm 2021 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the teams and organizations taking part in the PGL Stockholm 2021 CS:GO Major Championship.
  • With a Viewer Pass, you’ll get:
    • An upgradable Stockholm 2021 Event Coin.
    • Access to the Stockholm Pick’Em Challenge.
    • Unlimited team graffiti for the duration of the event.
    • Steam.tv team flair.
    • Access to Stockholm 2021 Souvenir Packages.
  • Team stickers and patches are available for purchase.

MISC
  • Enabled grenade donation purchases from the buy wheel.
  • Fixed a bug where spectators sometimes wouldn’t correctly see donated weapons.
  • Fixed a bug where disconnected and reconnected players could exceed grenade purchase limits.

AI – BEHAVIOR TREES
  • Added the following nodes: decorator_game_event, action_drop_active_weapon, action_inspect_current_weapon, action_standup, action_custom_buy.
  • Added variables: BombIsBeingDefused, AccountBalance, IsBlind, BlindnessPercentage.
  • Fixed a bug where node “condition_owns_item” wouldn’t work with “item_defuser” / “item_cutters”.
  • Fixed a bug where bots would incorrectly include themselves when sensing other players.
  • Added support for “team_filter” when sensing grenades.
  • Node “action_wait” now supports “@convar” references.