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Unreal Retrospective Part One Released

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  • Unreal Retrospective Part One Released

    Total Unreal's new weekly feature, the Unreal Retrospective, has had it's first segment released. Here's a little preview:
    Let's go down memory lane to the late 1990's. Console gaming was booming with the Nintendo 64 and Sony Playstation. PC gaming was beginning to pick up pace and was finally heading towards online play. With big titles like Half-Life and Starcraft being released, the pressure was on Epic Megagames to deliver something spectacular. They didn't disappoint.

    Tim Sweeney had been working on his project for three years and fans couldn't wait to see what was behind the shiny packaging. Could it possibly stand up to the years best title, Quake II? Released on May 22nd 1998, Unreal was bound to be legendary. Its brand new, state of the art Unreal Engine was seen as revolutionary. You can't read anything about this game without finding praise for attention to detail. Whether it was a touch of lighting effects in a dark corner, or a harmless critter roaming around Na Pali, the critics loved every bit of it.

    You can find the entire article here. Be sure to post all feedback in the thread at Total Unreal.
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