Kreedz Climbing / Resistance & Liberation Updates

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  • CSN NewsBot

    #1

    Kreedz Climbing / Resistance & Liberation Updates

    Beta 4 for Kreedz Climbing mod was released just the other day for the Source engine. Kreedz is a "non-violent, puzzle-type, 3D first-person" game. The object is to make your way to the top of the course.



    Both Beta 4 and an incremental patch, 4.1, were released just a short time ago.The full list of changes can be found at the mod's official website.



    Additionally, the Resistance and Liberation mod is now up to its Alpha 3 release. This was actually released over a week ago. I hope you can forgive our tardiness on this news.



    You can download the full Alpha 3 installer right here (~565MB). The full list of changes in Alpha 3 can be found after the break.[break="rnl change log"]
      MGs:

    • MG42 Skin is a placeholder. We finally found a new texture artist, but there's no reason to hold this release back for a single texture.

    • MG Sounds are about to be redone aswell.

    • We are aware, that the bullet chains do not reflect the actual bullets left and do stay, even if you're out of ammo.



      New Maps:

    • Ardennes is a small map suitable for lower player numbers made by our new Mapper Til "Albatros" Sichel, who's already working on his next map for RnL.

    • Ste. Mere Eglise is the oldest and biggest RnL map incorporating all the problems it brings. Due to it's size and open layout it might fail big time, but with all the work and effort it took, we feel it's worth the risk. From all our maps this is the one with the highest grade of realism, without teamwork on both sides it just wont work and we are just as excited as you are to finally see it in action.

    • St. Come Du Mont and Ste. Marie Du Mont were both updated according to your comments and suggestions.



      Bugfixes:

    • Autobolting is now optional

    • Bayonet sounds and impacts

    • Mortars now do damage

    • NCO map tweaked

    • Smoke nade exploit fixed

    • Black screen bug fixed

    • Default ticket count increased from 100 to 150

    • Ragdoll count decreased

    • Early fading of static props removed

    • A lot of minor fixes
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