Tossed into the E3 mix today were a number of updates for various titles on Steam. These games include RACE 07, Garry's Mod, and Audiosurf. Behold, the wonderous text that is the changelog!
- Race 07
- Added support for the upcoming GTR Evolution expansion
- Added texture garbage collection
- Added option to choose minutes instead of laps in dedicated server
- Added "right-click to unbind control" in control settings. ESC will cancel instead of unbinding
- Added reworked pitstops logistics
- Added 'automatic gear' and 'automatic clutch' to in game host menu
- Fixed mesh cache
- Fixed description on Honda and Alfa 2007
- Fixed driver feet animations
- Fixed helmet view FOV in rain
- Fixed so category buttons in custom championship track selection won't select the track
- Fixed car alpha bug in replay
- Fixed . issue in foldername
- Fixed free flight cam in instant replay
- Fixed camera change bug after instant replay
- Fixed blue flag warning (24s before stop&go)
- Fixed virtual mirrors still showing when looking back
- Fixed time attack refresh button text (bug in non-english languages)
- Fixed bink clear backbuffer. (Steam Community popup getting stuck in intro movie)
- Disabled car collision in pit lane
- Loading optimizations
- Removed timings info from second race timings screen
- Removed car class filter in lobby
- Removed pit stop screen tint and added text shadow
- Reworked pit strategies for AI
- AI code tweaks
- AI tweaks for Macau, Pau and Porto (reduced crashing)
Garry's Mod
- Fixed crash when prop's physics object couldn't be created
- Fixed Team Fortress 2 blood overriding Half-Life 2 blood
- Fixed shotgun having wildly reduced damage
- Changed default jump height so you can jump on a crouched player
- Fixed not being able to override materials on clientside entities
- Fixed not seeing hunter blood in MP
Audiosurf
- Fixed a crash bug introduced by the last update that could occur during server communications