1UP has a short preview of the unique title, Mirror's Edge by EA.
What's interesting about Mirror's Edge is that by the time you make your way to the first series of platforms in the second portion of this level, you almost instinctively know where to go because of the way the level is designed, and not necessarily because of the Runner Vision feature, which color codes specific objects as a means for revealing potential paths. Most of that can be attributed to the fact that there's a certain level of realism in Mirror's Edge in so much that objects like ladders, boxes, and pipes are all placed in logical locations — or at least they're logical for someone with the ability to run up and down walls and fling herself around like Spider-Man.1UP gave high praise for the fluid controls and intuitive level design, but gave their thumbs down when it came to some of the combat mechanics. Mirror's Edge will be released this October for the 360, PS3, and PC.