CVG Previews Project Origin

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  • CSN NewsBot

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    CVG Previews Project Origin

    CVG recently had a chance to tackle creepy little girls in the sequel to F.E.A.R., Project Origin. Their lengthy, hands-on preview contains a wealth of new information as well as new screenshots.
    F.E.A.R.'s cinematic combat certainly resonated like no other FPS, in that the focus on slow-motion made everything seem so... well, surreal, as bodies fly up and away, debris scatters, glass shatters and grown men gurgle like babies in their protracted, incredibly uncomfort-able-looking final death throes. In Project Origin, the sheer density of the new environments ramps things up yet another notch. There's also less linearity, wards resembled rabbit warrens with multiple entrances and exits - meaning the chances of being assailed from all angles and flanked into submission are perilously high. Grenades (which now emit an eerily green hue) come in particularly handy in this regard, so get used to lobbing them in order to flush enemies out into the open - before butchering.
    You can find more impressions and those screens over at CVG.
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