POD Bot 2 Out

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  • CSN NewsBot

    #1

    POD Bot 2 Out

    Thanks to Chris O for reporting that version 2.0 of the Pod Bot for CS has been released. Here's a small bit of what's new:
    + Redid all the find routines

    + Added some Teamchat Messages (Bots using Hostages etc.)

    + Optimized Waypoint Selection Code (much faster!)

    + Redid the whole Movement Code. Bots are now able to move

    backwards/sidewards while moving to a goal and still check

    for obstacles in their way

    + Better Combat Strafing/Jumping

    + Bots now have a small Task-driven Memory

    + Added 3 basic Bot Personalities with different Levels

    of Fear & Agression

    + Bots above Skill 80 try to shoot seen Enemies through

    Obstacles if possible and enabled in Config

    + Bots primitively use Buttons of all types (except cameras)

    + Changed Inner Workings of Decision Logic

    + Hearing Sensibility now affected by Movement Speed

    + Bots shoot back (randomly) at teammates who tried shooting them

    + Added some Performance Settings to podbot.cfg

    + Added some more useful console commands for configuring

    and helping when waypointing/debugging

    + Again better Player Avoidance & Unstuck Code

    + Using the original HL Engine Speech Synthesis to

    speak to the Host

    + Added custom Compress/Decompress Routines for those otherwise

    much too big Experience Files

    + Better blinded (Flashbang) Bevahiour

    + Bots don't loose their leader when seeing Enemies

    + Improved ladder climbing

    + Bots shoot at dying enemies (Time based on Agression) if they

    don't have a new opponent

    + CT Bots communicate about visited Bombspots. Humans can use

    "Sector clear" to tell them about a safe Bombspot too.
    And a buttload more!
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