Thanks to Chris O for reporting that version 2.0 of the Pod Bot for CS has been released. Here's a small bit of what's new:
+ Redid all the find routinesAnd a buttload more!
+ Added some Teamchat Messages (Bots using Hostages etc.)
+ Optimized Waypoint Selection Code (much faster!)
+ Redid the whole Movement Code. Bots are now able to move
backwards/sidewards while moving to a goal and still check
for obstacles in their way
+ Better Combat Strafing/Jumping
+ Bots now have a small Task-driven Memory
+ Added 3 basic Bot Personalities with different Levels
of Fear & Agression
+ Bots above Skill 80 try to shoot seen Enemies through
Obstacles if possible and enabled in Config
+ Bots primitively use Buttons of all types (except cameras)
+ Changed Inner Workings of Decision Logic
+ Hearing Sensibility now affected by Movement Speed
+ Bots shoot back (randomly) at teammates who tried shooting them
+ Added some Performance Settings to podbot.cfg
+ Added some more useful console commands for configuring
and helping when waypointing/debugging
+ Again better Player Avoidance & Unstuck Code
+ Using the original HL Engine Speech Synthesis to
speak to the Host
+ Added custom Compress/Decompress Routines for those otherwise
much too big Experience Files
+ Better blinded (Flashbang) Bevahiour
+ Bots don't loose their leader when seeing Enemies
+ Improved ladder climbing
+ Bots shoot at dying enemies (Time based on Agression) if they
don't have a new opponent
+ CT Bots communicate about visited Bombspots. Humans can use
"Sector clear" to tell them about a safe Bombspot too.