Earlier today, Sony Online Entertainment released a fairly major update for Landmark. This update includes a new underground cave system, new monsters both on the surface and in the caves, new equipment, and much more.
You can always find out more on Landmark, including how you can gain access to the Landmark beta over at the official site for Landmark.
• Caves and Caverns - 5 layers ripe for underground exploration with mining veins of metal and gems, treasure-filled ruins and buried monuments (many created by Landmark players themselves!), and new / undiscovered monsters.
• Monsters Above & Below! - Five new types of monsters introduced both above ground and in the shadows below, each with a unique mode of attack and strategies to learn.
• New Equipment - Combine a wide variety of new lootable / craftable equipment to customize your play style and experiences in combat.
-- Weapons: Crescent-Bladed Broadsword (Two-Handed), Obsidian Daggers (Double), Darksteel Sword and Shield, and Lucent Wand
-- Armor: Dusk Mail (Heavy), Voltaic Guard (Heavy), Prismatic Raiment (Medium), and Harness of Torment (Medium)
-- Accessories: Enhancing abilities with the lightning, radiance, affliction, and shadow themes
• Collectible Recipes - Search chests and loot from monsters in the caverns below to find the recipes to craft the latest and greatest items!
• Salvaging - Break down extra equipment items into magical components for new crafting recipes and Ether Shard currency.
• Transportation - The portal spire on each island expands into a full leyline network, including additional teleport points to further explore above and below ground; transport UI is also being upgraded with more useful info.
• Graveyards! - If players die on the surface, they return to the hub, but if players die below the first layer, they release to one of the graveyards scattered underground.
• Plus!
-- Linking and Triggering Phase 1 - A new system that allows you to link behaviors and props together to create new and interesting interactivity on your claims
-- Additional props to decorate your claim, tooltip improvements, voice chat and a variety of bug fixes / performance improvements
• Monsters Above & Below! - Five new types of monsters introduced both above ground and in the shadows below, each with a unique mode of attack and strategies to learn.
• New Equipment - Combine a wide variety of new lootable / craftable equipment to customize your play style and experiences in combat.
-- Weapons: Crescent-Bladed Broadsword (Two-Handed), Obsidian Daggers (Double), Darksteel Sword and Shield, and Lucent Wand
-- Armor: Dusk Mail (Heavy), Voltaic Guard (Heavy), Prismatic Raiment (Medium), and Harness of Torment (Medium)
-- Accessories: Enhancing abilities with the lightning, radiance, affliction, and shadow themes
• Collectible Recipes - Search chests and loot from monsters in the caverns below to find the recipes to craft the latest and greatest items!
• Salvaging - Break down extra equipment items into magical components for new crafting recipes and Ether Shard currency.
• Transportation - The portal spire on each island expands into a full leyline network, including additional teleport points to further explore above and below ground; transport UI is also being upgraded with more useful info.
• Graveyards! - If players die on the surface, they return to the hub, but if players die below the first layer, they release to one of the graveyards scattered underground.
• Plus!
-- Linking and Triggering Phase 1 - A new system that allows you to link behaviors and props together to create new and interesting interactivity on your claims
-- Additional props to decorate your claim, tooltip improvements, voice chat and a variety of bug fixes / performance improvements
You can always find out more on Landmark, including how you can gain access to the Landmark beta over at the official site for Landmark.