Bohemia Interactive has released a new patch for ARMA II. 1.04 has a number of fixes, both to the engine but also game story.
To see the entire fix list, be sure to look here and to download, look here
• New: Added mouse smoothing to game options.
• New: Enabled multiple parameters for MP missions.
• New: Mouse filtering strenght adjustable using mouseSmoothing=NNNN in user config.
• New: Command line argument -cpuCount=NNN to override cpu count detection.
• Improved: Mouse smoothing disabled for fast movement.
• Improved: Mouse smoothing can be disabled in user profile file using line mouseSmoothing=0;
• Improved: Audio volume settings.
• Fixed: Soldier were walking on non-existant heaps of debris from destroyed buildings.
• Fixed: Autocoordination caused rudder oscillation in high speed flight.
• Fixed: Crashes in VoN when many players were speaking simultaneously.
• Fixed: Immortal freezed soldiers occured in MP.
• Fixed: Broken kill scoring in MP (two points for unit kill).
• Fixed: Input key actions are no longer active while chat mode.
• Fixed: Diag_log used with long text argument caused crash.
• Fixed: Mouse scrolling in diary.
• Fixed: Enemy kills made by player using stolen enemy vehicle are no longer considered as friendly kills.
• Fixed: Switching to Utes from Chernarus caused Utes to contain infinite landscape.
• Fixed: Time of day synchronized on client after connection to server.
• Fixed: Speed of sound simulation.
• Fixed: Fire from rifle distort sound.
• Fixed: Crash by malformed input to a diag_log scripting function.
• Fixed: Dark muzzle flash in some of the weapon optics.
• Fixed: MP: Ships and boats used excessive bandwidth and CPU power.
• Fixed: Players are no longer forced to reconnect after MP Load on server.
• Fixed: Bike rider can be no longer healed.
• Fixed: Sometimes crew of a near vehicle was visible through the vehicle.
• New: Enabled multiple parameters for MP missions.
• New: Mouse filtering strenght adjustable using mouseSmoothing=NNNN in user config.
• New: Command line argument -cpuCount=NNN to override cpu count detection.
• Improved: Mouse smoothing disabled for fast movement.
• Improved: Mouse smoothing can be disabled in user profile file using line mouseSmoothing=0;
• Improved: Audio volume settings.
• Fixed: Soldier were walking on non-existant heaps of debris from destroyed buildings.
• Fixed: Autocoordination caused rudder oscillation in high speed flight.
• Fixed: Crashes in VoN when many players were speaking simultaneously.
• Fixed: Immortal freezed soldiers occured in MP.
• Fixed: Broken kill scoring in MP (two points for unit kill).
• Fixed: Input key actions are no longer active while chat mode.
• Fixed: Diag_log used with long text argument caused crash.
• Fixed: Mouse scrolling in diary.
• Fixed: Enemy kills made by player using stolen enemy vehicle are no longer considered as friendly kills.
• Fixed: Switching to Utes from Chernarus caused Utes to contain infinite landscape.
• Fixed: Time of day synchronized on client after connection to server.
• Fixed: Speed of sound simulation.
• Fixed: Fire from rifle distort sound.
• Fixed: Crash by malformed input to a diag_log scripting function.
• Fixed: Dark muzzle flash in some of the weapon optics.
• Fixed: MP: Ships and boats used excessive bandwidth and CPU power.
• Fixed: Players are no longer forced to reconnect after MP Load on server.
• Fixed: Bike rider can be no longer healed.
• Fixed: Sometimes crew of a near vehicle was visible through the vehicle.
To see the entire fix list, be sure to look here and to download, look here