comMod v1.7 Released

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    comMod v1.7 Released

    The comMod team has recently released version 1.7 of their mod to the public. v1.7 comes as a quick hotfix after the release of v1.6. Check out the change log below:
    V1.7 Hotfix:
    - Fixed sniper/shotgun limiting bug
    - Fixed player left icons to remove overlaps on double figure players
    - Re-Introduced sound files from 1.5 for improved sound on planting/defusing annoucements etc
    - Added the ability to control killcam on/off in public modes

    V1.6:
    - Added server sided security checks so certain crucial dvars can`t be edited without warning
    aswell as warning against settings like devmap etc.
    - Added IWD check to warn if comMod files have been altered
    - Added mod version and mode in strat time & round end
    - Added the possibility for players to enable shadows (disabled by default)
    - Added the ability to name .log files in server.cfg rather than mod controlled
    - Added the ability to control friendly fire on/off in public modes in the server.cfg
    - Added comMod tips on map loading screens
    - Added Deathmatch mode text
    - Added the ability to change your weapon 5 seconds into each round if no shots have been fired
    - Added required 1.4 map files
    <!--more-->
    - Fixed a bug in some custom maps where the player became invisible
    - Fixed a bug on the first half if the time ran out on a timeout then there was no halftime RUP mode
    - Fixed sniper & shotgun limiting where the weapons became unavailable
    - Fixed bug on Castle, Suburban, Hangar & Asylum in which the bomb site wasn`t visable from long range
    causing players to be clearly visable when planting etc.

    - Changed "rifles" only mode to bolt rifles only (semi-rifles now disabled)

    - Removed "create squad" button on menus
    - Removed rank icon on scoreboard
    - Removed player freeze on scores screen, allowing free movement while scores displayed
    - Removed strat time in public modes
    - Removed Destroy & Defend the objective sounds

    - Increased the recoil of Type 99 LMG, DP28, SVT40 & Gewehr
    - Increased torso & upper/lower arms, lower legs, hands & feet damage of SVT40 & Gewehr
    - Increased the torso & upper arms damage of Magnum pistol
    - Increased head damage of M1 Carbine

    - Reduced the range of BAR & DP28 by 10%
    - Reduced the range of SVT40 & Gewehr by 10%
    - Reduced the clip size of DP28 from 47 to 30
    - Reduced the damage slightly of bolt rifles to stop 1 shot kills through thick walls
    - Reduced the damage to the head/neck of BAR
    - Reduced the recoil and slight range of STG-44
    - Reduced the size of the mod.ff file by 135k


    If you're interested in this mod, be sure to download this latest version and give it a try.
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