Re: LucasArts slammed for no PC Force Unleashed
Id say the current number of PC's in usage right now is about 600-800 million that makes around 9 people for every pc on this planet which sounds about right with around another 250 million not being used (in storage for example), id say around 50-75 million are more powerful than the xbox 360 for both graphics and cpu power
This is about the specification of an Xbox 360 if we put it into pc terms
(Custom IBM PowerPC-based CPU 3.2ghz )id put this on a par with an Pentuim D 2.6ghz
512mb of ram
(ATI Xenos) basically a downclocked ATI x1800xl with some advanced features shared with the 2900xt
as most pc's are used for just buisness or surfing the web which dont require lots of horsepower 75% of machines built today have less gpu power than the 360
my university has 11,500 PC's most are HP's with a core2duo 1gb of ram and a crappy intel integrated graphics this is the specification were most pc sales are made today
LucasArts slammed for no PC Force Unleashed
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Re: LucasArts slammed for no PC Force Unleashed
I meant 100 million, but 1/7 being more capable than an XBOX360 since it's release is faaaar out.
It's taken 15 years to achieve 700 million PC's, even if the growth in the number of PC's is exponential, it's still a massive overstatement.Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
Its more than 9000!!!!!1111!!!
CrunchLeave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
lol, vika even said 100 million in the first line of his post...Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
Wait, what are you saying?Originally posted by Vikaman100 million PC's?
Dude, there are about 700 million PC's worldwide, 100 billion more capable than the XBOX sold recently? Pretty uneducated claim right there.
He said 100 million. That's 100,000,000. 100 billion is another order of magnitude. 100,000,000,000. He's basically saying that out of the 700 million (700,000,000) out, 100 million are more capable than the X360. How is that uneducated? To say that 1/7 PCs in homes today is more capable than an X360 sounds about right.Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
Yeah, its a financial thing. LA is struggling and it doesnt take as much to make console games. Interview after interview has big name devs stating that. Sugar coat it all you want, they are hurting for a good title again.Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
It sounds like a smart business decision. Not good for the fans or for gamers, but probably financially sound decision making.
Console-to-PC transitions haven't been overly successful. The time and effort to "do it right" for the PC may not be something they feel like investing themselves in.Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
whats even more funny is like he said they already make the game scalable across the different platforms
the Wii cannot produce PS3 visuals, not even closeLeave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
i think they should go that extra mile and release the game for us PC users. i have seen some of the next gen preveiws and think to my self (if only for PC).Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
100 million PC's?
Dude, there are about 700 million PC's worldwide, 100 billion more capable than the XBOX sold recently? Pretty uneducated claim right there.Leave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
Excuses, excuses. Just because you can't make a game for a low-end system you don't want to make it for any PCs?
Isn't that exactly what you're doing on consoles?On the other hand if we made that game for as many people as possible, because we are trying to make mass market games, something that everybody can enjoy, well then it's not taking advantage of what those $4,000 systems can doLeave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
its quite simple
devs become lazy
you can create watered down, low quality games for consoles and these people will buy them, on the PC you can't do that and when it bites them in the *** they blame pirating (fallout 3 LOL)
thankfully there are cases of developers nailing the multiplatform game but more often than not they just cannot cut itLeave a comment:
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Re: LucasArts slammed for no PC Force Unleashed
It got mediocre reviews anyway didn't it? They probably would've just complained about piracy or something when it didn't sell.
And again with the $4k PCs... I can max everything except Crysis with a 1.5 year old ~$1500 computer.Leave a comment:
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LucasArts slammed for no PC Force Unleashed
Randy Stude, president of the PC Gaming Alliance, has slammed LucasArts for not releasing a PC version of massively successful Star Wars game The Force Unleashed. Read More:
Back in May, LucasArts producer Cameron Suey told VideoGamer.com that it wasn't doing a PC version of The Force Unleashed because of the vast differences in power of PCs in people's homes.
He said: "The PC being the gaming platform that it is, someone with a $4,000 high-end system would definitely be able to play the Euphoria, the DMM and really technical elements of the game. But someone with a low-end PC would have a watered down experience, they would have to turn all the settings down and it wouldn't be the same game.
"On the other hand if we made that game for as many people as possible, because we are trying to make mass market games, something that everybody can enjoy, well then it's not taking advantage of what those $4,000 systems can do. So one way or the other depending on how you build that lead PC SKU, it's not going to be for the same amount of people, it's going to be not as good or only for a select few people. No matter where you pick that bar somebody's out of luck."
In an interview with VideoGamer.com, set to be published next week, Stude described the excuse as "uneducated" and said LucasArts "hasn't made a good PC game in a long time".
He said: "That's not an educated answer. In the last several years there have been at least 100 million PCs sold that have the capabilities or better of an Xbox 360. It's ridiculous to say that there's not enough audience for that game potentially and that it falls into this enthusiast extreme category when ported over to the PC. That's an uneducated response."
When asked if he believed Suey's explanation might not be truthful, Stude replied: "I think you probably got plenty of feedback and opinions from your readers and my personal opinion is if they're making games for the Wii, Xbox and PS3 they're scaling their experience to meet all three of those platforms. They're good on the Wii, better on the Xbox 360 and the best on the PS3. There's no argument that they could give not to be able to support good better and best on the PC."
He went on to make some damning comments regarding the quality of LucasArts' games as well as their current development strategy, which he called "job shopping".
"LucasArts hasn't made a good PC game in a long time," he said. "That's my opinion. They make some pretty good games for the Wii, you know those little sticks you wave in the air, that seems like a natural fit for a lightsaber game, sure. But I think the last good PC game they made was probably Jedi Knight 2, and even their strategy games weren't that great. So I can understand why they would make that call.
"They're not really creating product within LucasArts themselves. They're going at it job shopping their IP. That may be a little controversial for me to say, but that's what I see. There's no development team necessarily within LucasArts any more, they've basically turned into an intellectual property machine and supporting the PC, why should they? It really doesn't fit their property."
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