GameDaily's Beta Review and More

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  • JoMaMaz
    Member
    • Jul 2007
    • 2305

    #1

    GameDaily's Beta Review and More

    GameDaily has written an article with their impressions of the Call of Duty: World at War beta recently released on the Xbox 360.
    The three maps chosen for the beta —Roundhouse, Makin and Castle – are exquisite. The terrain on each of these levels is rugged, torn apart from the hardships of war. There are plenty of ideal spots to camp, whether you're a lower-class rifleman or an expert marksman. Snipers will automatically want to find a good high point, such as an abandoned shed in the Castle level, to get a jump on enemies. Others can hide behind walls and take out someone from behind with a shot to the head or a slash with a knife.

    If you're not one for the up close and personal knife strike, various weapons are available. We spent some quality time with the Thompson M1A1, a precise but slow-loading weapon. There's also the oddly configured Type 100 Submachine Gun, which resembles an old-school film projector but packs a bigger punch. What's nice about World At War is that there are different weapons and explosives for each army division. Japanese soldiers get to use a bayonet and katana, while German soldiers rely on the P08 Luger and Kar98 (scoped and unscoped). Good ol' U.S. boys get a variety of toys, from the Springfield M1903 (scoped and unscoped) to the effective flamethrower, which, unfortunately, isn't readily available in the beta. You'll have to wait for the full retail release to set fire to stuff.

    Read the whole review of the beta here.
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